Button Pop is a 3D Tower defense game fused with Button mashing chaos. Construct the deadliest defense strategies by unlocking powerful traps and turrets across a variety of terrains, while building your very own button with the rewards of your adventures!
[h1]Button Pop has gone Gold![/h1]
Hello there!
We are happy to announce Button pop is now [b]content complete[/b] and readying for launch!
[h3]Release date - [/h3]
We are excited to announce that Button Pop will be released [b]21 June 2024 10:00 PDT / 18:00 BST[/b]!
Thank you for all of your support along this journey. It has been an amazing ride and with the launch coming soon, I am thrilled for you to get your hands on the full experience.
Thank you again!
- Mark, Reality Adrift Studio
[img]{STEAM_CLAN_IMAGE}/43771675/4c9bf2e13618083ad6f10cbbbc5e335ed0f843ab.jpg[/img]
[h3]New Stuff - [/h3]
With this announcement, we have also launched a few new updates to the Steam page, plus
we have updated our trailer with some shiny new footage!
Additionally, we have released a new update to the demo that introduces new info layouts to the difficulty select window, the Buttonpedia has been fleshed out with more information and bar graphs, the final customisation roster has been added and a new credits level is now accessible.
[h3]Difficulty select- [/h3]
The new difficulty select window is now available, with additional "hover" icons for more information that highlights how each difficulty affects the gameplay.
[img]{STEAM_CLAN_IMAGE}/43771675/48a5e6c9240f7c92ab286276525afc91ffb50ea3.png[/img]
[h3]Buttonpedia- [/h3]
In addition to having a small breakdown of a turrets/Utilities attributes we have added a detailed bar graph window for further information. Just pop the bar graph button and take a look!
[img]{STEAM_CLAN_IMAGE}/43771675/f719878d3b34d2516dd82b936456677c11361cdc.png[/img]
Check out the patch notes below for a full breakdown of new features and bug fixes :D
[h1]Button Pop Demo Patch 1.05[/h1]
[h2]Notes:[/h2]
[h3]Fixed Bugs - [/h3]
[list]
[*] Boss would keep coming back in from the same entrance - [b]Fixed.[/b]
[*] RPM ability now sounds/ animates properly - [b]Fixed[/b] .
[*] Fireballs now to appropriate damage and push back - [b]Fixed.[/b]
[/list]
[h3]New Features -[/h3]
[list]
[*] Difficulty select window (New version).
[*] Buttonpedia now has graphs + More info.
[*] Credits button and level introduced.
[/list]
[img]{STEAM_CLAN_IMAGE}/43771675/aca8fee2e2f629d7528e9bb21b73ac5b64accaa5.jpg[/img]
[h3]Launch and Beyond -[/h3]
Looking forward to the launch date and beyond, we are very open to feedback and requests for features and content. We would love to hear what you think, check out our discord and join the button army :D
There will also be a handful of small updates to the demo prior to the full launch. However, these will mostly be new loading screen images, performance improvements and bug fixes (if applicable).
Thank you for reading to the end. I am looking forward to seeing you at the [b]launch, 21 June![/b]
- Mark, Reality Adrift Studio
For more info, check out our Devlog series and join the Button Army on discord!
Devlog:
https://youtu.be/5vQl1W1Oas4?si=bAEW2e_uKwidrmao
Discord:
[url=https://discord.gg/DfHmP9zyKh]Join the Button army![/url]
[img]{STEAM_CLAN_IMAGE}/43771675/eb1f3c00fd89234cdb44f45438c9d67176dc9a9d.png[/img]