Build Updated to 17342

Over the past few weeks I've been posting incremental updates to the opt-in beta branch. With no reports of new issues introduced by the changes, I'm now promoting the latest to the default branch. [h3]Build 17342 Notes:[/h3] [list] [*] Highlight interactions on map now color codes based on category (purple = detected but unscanned, yellow = scanned but unsurveyed, teal = additional investigation possibilities, dark green = trade outpost) [*] Added new tech [spoiler]that has a probability of briefly illuminating ships beyond normal sensor range on map[/spoiler] [*] New mini-side quest to unlock said tech [*] Boosted map visibility of void nebulae [*] Skill info on Crew Panel shows related techs [*] Add button to delete all autosaves older than 24 hours [*] Added dev console commands "RenamePlayer(first, last)" and "RenameShip(shipname)" (names must be in quotes, e.g., RenameShip("The Explorer") [*] Several minor help/hints [*] Don't show/load saves with a version greater than current version [*] Minor tweaks to difficulty [*] Numerous changes to controller/gamepad/deck inputs [*] Refactored Cargo artifact display to be more efficient [*] Improved gamepad Cargo interface [*] Improved gamepad Research interface [*] Crew will not Battlestation if ship is 100% strength [*] Fix missile autolock logic [*] Deactivate invisible map icons (reduces draw calls in map mode) [*] Fixed various localization bugs, missing symbols [*] Updated translation for French with volunteer's corrections [*] Updated several missing localization symbols [*] Minor change to map logic to reduce updates, VFX calls when not in map mode [*] Fixed possibility of region being added "nowhere" [*] Fixed possible broken anomaly [*] Fix for errors during manual save erroneously appearing successful, now shows error message [*] Misc minor fixes [*] Several typos fixed [/list] 17343 Hotfix: [list] [*] Fix for Battlestations not obeying cooldown [*] Fix for wrong character sets on RU, PL experimental translations [/list] 17344 Hotfix: [list] [*] Prevent player from saving once "game over" is displayed [*] Failsafe for (probably very rare) soft lock scenario caused by saving after game over [/list] Thanks for playing Starcom: Unknown Space!