Build notes: v0.6.145 (2022.12.20)

Stardeus

Stardeus is a deep colony sim set on a broken starship manned by drones and hibernating human survivors. As the AI, have your drones repair your ship, save your crew and travel the stars in this beautiful simulation.

[b]v0.6.145[/b] (2022.12.20) - [Feature] Grounded fighters can now be carried to unreachable parts of the ship by flying squad members - [Balance] Make sure Breach Capsule raids will never have more attackers than defenders - [Balance] Refrigerator and Beverage Cooler will require electricity for worker to be able to haul food there - [UI/UX] Closing any panel with X button in the Main Menu will open News - [UI/UX] Do not show "No Research" event during the tutorial, as it may be confusing - [Performance] Allow clock tick to be locked for up to 60 seconds to allow extremely large energy grid rebuilds - [Tech] Improve Wrecked scenario starting area generation phase to require less retries - [Graphics] Don't show trail particles when someone is carrying a Robot or a Drone - [Graphics] Switched off workers will not show hover / jitter animations - [Bug] Fix big pile hauling task would not get cancelled if there was no compatible storage - [Bug] Fix pressing ESC to close UI during the tutorial would also prompt to end the tutorial - [Bug] Fix material pile could get into a state with negative stack size, causing issues - [Bug] Fix floating apart the wreckage would not move the protected zones, that could lead to destruction of protected entities and areas