Take the role of a Defence Commander and protect UPF assets remotely through the use of your Adaptable Nano Tablet in this immersive, PC focused Tower Defence Game. It's designed to be a tough but rewarding experience with character progression and the ability to configure towers to your own liking.
Hi all,
Welcome to the penultimate update for Starlight: Defence Command. The last update will go live in conjunction with its version 1.0 release - more on that in a post soon.
For now, the below are the following updates in the new release.
[b]Features[/b]
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[*] Assignment 14 has been added. The penultimate mission in the main campaign can now be played, preparing the story for its conclusion.
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[b]Updates[/b]
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[*] Simulator Map 13 is now live. Defend multiple objects in the new simulator map.
[*] Some additional flourishes have been added so that it is more obvious when a tower is building or updating.
[*] I have made some significant improvement to the operation of the Tower and Enemy objects, improving overall performance of the game.
[*] NPC Towers now operate and look more like their player counterparts. Note: QRS abilities have not and do not affect NPC Towers.
[*] The recent text size options now affect the transition, load and game over screens. Each has had a slight makeover too.
[*] Tooltips text size is also affected by the text size options.
[*] Improvements made to the Message app so that things like line breaks and null space are removed from additional pages, within a message.
[*] The in-game Objective Panel has had a bit of a rework. It's a little larger and more consistent across levels.
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[b]Fixes[/b]
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[*] All the in-assignment messages should now replay when you access the option through AIDA.
[*] Intermittent crash to the Events System resolved.
[*] Fixed a rounding error on the health bars from the tower panel. They should now update correctly.
[*] AIDAs popups in the Academy screen now work correctly.
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