Build 46 release notes

Hi folks, Here's the bulk of progress towards the Explorer Update, along with several bug fixes and improvements! [h2]New Features 🙌[/h2] [list] [*]New beacon types: trap, distraction [*]New mushroom types: stealth, attack [*]New beacon launcher model [*]New beacon selection UI [*]Persist discovery log items [/list] [h2]Bug Fixes/Improvements 🐛[/h2] [list] [*]Replace discovery log square icons with scroll list [*]Improve beacon VFX [*]Buff stats modifiers and upgrades [*]Fix for final level not loading​ [*]Add additional texture maps for mutant miners​ [*]Improve beacon/water interaction [*]Disallow firing beacons while underwater [*]Improved textures for large rooms​ [*]Increased intensity of toxic particles and lighting [*]Prep for key rebindings (the controls UI will look a little bit weird during this transition) [/list]