Hi folks,
Here's the bulk of progress towards the Explorer Update, along with several bug fixes and improvements!
[h2]New Features 🙌[/h2]
[list]
[*]New beacon types: trap, distraction
[*]New mushroom types: stealth, attack
[*]New beacon launcher model
[*]New beacon selection UI
[*]Persist discovery log items
[/list]
[h2]Bug Fixes/Improvements 🐛[/h2]
[list]
[*]Replace discovery log square icons with scroll list
[*]Improve beacon VFX
[*]Buff stats modifiers and upgrades
[*]Fix for final level not loading
[*]Add additional texture maps for mutant miners
[*]Improve beacon/water interaction
[*]Disallow firing beacons while underwater
[*]Improved textures for large rooms
[*]Increased intensity of toxic particles and lighting
[*]Prep for key rebindings (the controls UI will look a little bit weird during this transition)
[/list]