Build 1.0.41

Overcrowd: A Commute 'Em Up

Design and build the most efficient metro stations known to man! Excavate. Expand. Set staff priorities. And manage the commuter flow. Overcrowd is a 2.5D management/tycoon/simulator set below the bustling city of Lubdon Town.

Setting beta branch changes lives along with additional fixes. Thanks for those filing bugs using the bug form, a big help. Build 1.0.41: -Further fixes on track extension/reduction process. -Level 2 maps do not erroneously prevent building on adjacent cells when facing SE. -Fixed track extension dialogue freezing errors and track extension crashes. -Do not add duplicate build goals if sequential scenarios required same item (should also prevent occasional -1 optional goals score) -Can now abort previously finished stations on network, with confirmation dialogue warning of save loss. (prevent being trapped if level completed at 1% rep and you wish to return later and cannot max stars) -Added confirmation dialogue to exit with no save actions on network and singles. -Corrected draw errors on footbridge -Corrected draw issues with spills and footprints sometimes not visible -commuters do not glitch at double speed (vibrating people effect fixed) -When returning to station having gained a higher tech level, level at which next bonds earned correctly set (do not get rare bug where many bonds are earned in a row) -call train and alighting meter on train platform pop up aligned on vertical and horizontal