A story driven solo RPG inspired by oldschool games like RuneScape and Ultima Online! Explore a sprawling medieval fantasy world full of npcs with dialogue, level skills, fight varied monsters and uncover the story of Rothar Aercrest – the cursed lord to the remote woodlands of Imberthale.
[h2]Changes[/h2]
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[*] Changes to Horsy's runoff behavior; Horsy's fear-level now ramps up incrementally while player takes damage in combat, before finally taking off. Horsy settles down and the fear resets after a while, when not taking damage. Once Horsy runs off, he'll eventually return to the player, instead of going back to the stables.
[*] Changed cooldown for the ability to quick-summon Horsy down to 10 mins.
[*] Changed the vessel of etherlight essences from a bracelet into a trinket, as it didn't make sense as a bracelet.
[*] Upon saving the Caretaker at the starting crypts he promises to reward you if you meet him again in Haywind, but no reward was ever added... This has now been fixed, and he'll give you something little in thanks.
[*] Adjusted Barley availability in Barnsy's shop, and the prices you get for it at artisan orders.
[*] Online mode: You should now automatically connect to another server if the current server is full, instead of getting stuck in queue.
[*] Sliders for depositing items (for example when adding items to storage bags) now use the maximum value by default.
[*] You should now be able to fast travel to the Lumpy Log Tavern in Prowler's Thicket.
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[h2]Bugfixes[/h2]
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[*] Fixed the names and descriptions of items in the Etherlight Temple dimensional portal chamber, which had changed appearance in 1.0 update.
[*] Improved pathing on Disengage and Leap abilities to prevent getting stuck, and removed the ability to jump to inaccessible areas.
[*] Fixed a buggy dialogue node on Forvan the Smith when recovering Arakite Hammer.
[*] Fixed an issue causing the perfect critter parts not getting collected by the hunter during quest 'Hunting for Perfection'.
[*] Fixed stablehand dialogue to reflect Horsy's new behavior.
[*] Removed empty bag UI showing for simple bags that can only hold a certain item (they weren't supposed to have display it).
[*] Healing potion now switches to the appropriate 1/2 potion, instead of a Mild healing potion (1/2).
[*] Storage bag interface no longer stays open after banking or dropping the item.
[*] Fixed Ratcliffe haybale task getting stuck sometimes.
[*] Sinew Crossbow now has stats.
[*] Fixed Mistywood Forager achievement not giving Old Artifacts if another reward was picked first.
[*] Fixed Master Hubbs in Ratcliffe sometimes not appearing correctly (counted as being inside the house despite standing outside).
[*] Required quest items now get removed from inventory in Grainwater Cartshop Keeper and Silderstone Miner tasks.
[*] Fixed instances of snakes spawning underground in the Mistywood.
[*] Fixed a typo in The Prize Fish quest journal.
[*] Fixed some broken seagull spawners north of haywind and made them count for the seagull hunting achievement.
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