Bug-fixing patch just landed!

Children of Morta

Children of Morta is a story-driven action RPG game about an extraordinary family of heroes. Lead the Bergsons, with all their flaws and virtues, against the forthcoming Corruption. Will you be able to sacrifice everything to save the ones you care for?

Hello Family! A bugfix patch has just arrived in Children of Morta and here is a list of the fixed issues: [list] [*] Fixed the crash or softlock that was occurring if Host player invited the Guest while Local Multiplayer session have been initiated before sending invites; [*] Fixed the issue with long/infinite "Fetching save" state; [*] Fixed the issue with black screen that could sometimes occur upon traversing to next floor/dungeon on Linux and Mac; [*] Fixed the issue where Pyro Blade had an incorrect effect; [*] Fixed the issue where Host player could have gotten stuck at home if exit confirmation prompt was active while the run was finished by the Guest player; [*] Fixed the issue with Yajouj'Majouj (DLC character) losing ability to deal damage; [*] Fixed the issue where tutorial texts appeared small due to in-game language change; [*] Fixed a few random infinite loading screens; [*] Fixed the issue where Linda's Rage effect persisted despite Rage bar being depleted; [*] Fixed the issue where Linda sometimes could not deal damage after her movement became corrupted; [*] Fixed the issue where Linda's movement became corrupted after stamina refill; [*] Fixed the issue where Linda's Crescendo may sometimes hit out of the Guest's screen; [*] Fixed the issue where players were able to go outside screen in Local Multiplayer (Remote Play); [*] Fixed the issue with SFX being looped upon completing certain side quests; [*] Fixed the issue where Host's skill points were visible for Guest player in Codex and Map tabs; [*] Fixed the issue where some talents form the previous run could have been brought to the next run in Family Trials; [*] Fixed the issue with Rage potions not being displayed on the mini-map for the Guest player; [*] Fixed the issue with some Runes missing icons in Codex; [*] Fixed the issue with health bar of escorts not being displayed in all Escort side quests; [*] Fixed the issue where the escorts needed to be interacted twice in order to work in all Escort side quests; [*] Fixed the issue with Ferocious Enemies counter displaying incorrect value for Guest player in Family Trials; [*] Fixed the issue with Shield of Valor's duration not being displayed in GUI for the Guest player; [*] Fixed a bunch of missing or incorrect Farsi (Persian) texts; [*] Fixed the issue with Shifting Power item that visually increased other bonus multipliers in GUI; [*] Fixed the issue where displayed rewards/progress towards rewards for Guest player were local and not the ones achieved during Online Multiplayer run in Host's session; [*] Smaller fixes and netcode improvements. [/list] This is a version 1.3.155.3 by the way. Fight Corruption and save the world of Rea!