Bug fixes, balancing, and more!

Quickly approaching 1.0! Here are the patch notes: [list] [*] Upgraded to unity 5.6 - some performance gains and minor bug fixes from this. [*] We're now using signed distance font rendering thanks to Text Mesh Pro. I spent a lot of time getting stuff converted over and it looks much much nicer. [*] Redid the lighting in the duel scene, the board. Fixed some minor issues around it and it looks cleaner now. [*] Went through and did a bunch of performance tweaks, the game runs roughly 30% faster now. [*] balance - necromancer tome now requires +2 hp each time hp is tapped. [*] balance - boago has been nerfed a bit, now has 8 attack instead of 12, gave him +1 defense [*] balance - fissure is now a flat cost of 22 hp [*] localization - added simplfied chinese [*] some misc bug fixes [*] server - server now has the ability to generate cards from specific packs, we can now do custom packs with varying cards and titles [*] server - now automatically clears leaderboard monthly [*] server - some minor bug fixes [/list]