Guess what? The first update from the roadmap is already here! If you want to test it our yourself, [url=https://discord.gg/rexcellent]hop onto our discord[/url] for a build!
In this build:
ADDED:
* Pressing B on gamepad will now duck in the game and go back in menus
* Some basic lua mod loaders
* Discord npc
* Added new tutorial
* The key
* Pico8 emulator
* Crying bomb, bomb pack, matches, tnt
CHANGED:
* Removed exploding guns
* Some mobs will spawn only on the harder version of the level
* Ui sliders are now much easier to use with gamepad
* Now you interact with X
* You can't interact with locks, if you don't have a key
* You can't interact with stands, if you don't have any item and the stand is empty
* Shop items will now become free right after you enrage the shopkeeper
* Fog was nerfed
* Each area is now 2 levels long
* Reworked Burning Knight part
* Entrance room will never contain traps
* Chasms won't appear on the first floor
* Chasms reworked
* Player invincibility time was increased
* Updated castle tileset
* Movement keys are now remappable
* Hub area was disabled for now
FIXED:
* Player no longer will get damaged by rolling into a wall (bug)
* Fixed teleporting from the chasm right into another chasm
* Fixed props blocking entrance into the shop
This is the first update, since the public discord alpha, and it's a bit boring, but it improves the game a lot! In the next update, that will be released right on Halloween, the game will get some spooky stuff, as well as some cookies!
If you want to test it our yourself, [url=https://discord.gg/rexcellent]hop onto our discord[/url] for a build (it's free)!