Brutal Orchestra 1.4f2 Minor fixes

Brutal Orchestra

Brutal Orchestra is a Turn-Based Roguelike Strategy Game. You died, someone killed you. You are in Purgatory and you will never escape. Make a deal with the "demon" Bosch and set off into Purgatory finding ​all manner of demented friends and foes on your quest to get petty revenge.

Another small update with some minor fixes: Fixes [list] [*]Added more checks on the Extra Options so it does not break for some players. [*]Removed a sound during the interlude dialogue where Nowak was not saying anything. [*]Fixed the fonts for the character unlock information that show on the character selection. [*]Intent icons now appear over top of Character Field Effects. [*]Enemy Shield Field Effect will be properly shown in front of enemies. [/list] Features [list] [*]Enemy Bonus attack Passives have now proper pigment costs just in case Mods add them into characters. [*]Status Effects now showcase numbers upon decreasing in value. [*]Formless now won’t reroll if the Enemy has Forgetful and no more abilities are available. [/list] Mods [list] [*]Made some variables modifiable so Mods have access to them. (Bimini’s cost, Fogs’ cost, Bronzo’s cost, Bronzo fight chance and base chance) [*]Enabled some textures Read/Write for Mods to have access to them. (Shop Items, Treasure Items, Passive Icons, Attack Icons, Status and Field Effect icons) [*]Prepared the Healing function to return any required information that modders might need. [*]Added 5 extra custom functions to Status and Field Effects so modders can get crazier. [*]Added Default Enemy Ability Sprite into the Enemy Database for easier access. Made the API also automatically set up that Sprite for Enemy Abilities. [*]Added OnHealthColorChange Trigger. [/list] Enjoy!