[img]{STEAM_CLAN_IMAGE}/45236843/29c0f20d58b8d46aa8f2320e9a1bfd7c17fe1467.jpg[/img]
Pre-seasonal greetings, friends!
[b]Bloodshed[/b] has been available for almost a week now, and we've received an incredible amount of good and constructive feedback from you in those six days. Thank you very much for that. We really appreciate it! ❤️
From all this feedback from you we have now created the first update Version 0.11.34, which is now available for [b]Bloodshed[/b]! For example, the update rebalances the target values of the achievements, increases the HP of the Hell King boss, and much more.
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[h3][b]This is the full Changelog of Version 0.11.34:[/b][/h3]
[u][b]Options Menu[/b][/u]
[list][*] Added new menu page "Accessibility" with options for screen shake intensity, pickup flash intensity, camera leaning and field of view
[*] Moved pickup flash option to accessibility page
[*] Pickup flash setting is now stored correctly in savegame data
[*] Added displays for numeric values to each slider option for better readability
[*] Added an option for vertical syncronization (V-Sync) to video options menu
[*] Fixed an issue with resolution and window mode not being initialized correctly in certain cases on game start
[*] Fixed an issue with initializing slider values in options menus
[*] Improved slider element feedbacks
[*] Generally improved menu navigation via gamepad/keyboard[/list]
[u][b]User Interface[/b][/u]
[list][*] Improved readability of damage numbers
[*] Items that are only available as start item of certain characters are now also listed in the Headquarters' Collection menu
[*] Adjusted font settings for Bestiary
[*] Changed enumeration system for Bestiary; enemies are now numbered by internal order to prevent duplicates
[*] Adjusted enemy stats for Bestiary display[/list]
[u][b]Enemies[/b][/u]
[list][*] [b]Sacrifice:[/b][/list][olist][*] Added distinct visual glow effect to Sacrifice enemies
[*] Sacrifice enemies now stop in place for 1.5 seconds before blowing up, leaving players more time to escape
[*] Added distinctive sound for Sacrifice enemies when switching to blow-up phase
[*] Toned down damage of Sacrifice explosion a bit[/olist][list][*] Increased HP of Hell King boss enemy to a more reasonable level
[*] Fixed Hell King taking damage from other enemies or its own attacks, potentially leading to a dead end when being defeated by non-player units
[*] Fixed a general issue that could slow down the movement of enemies during high frame rate phases[/list]
[u][b]Objectives[/b][/u]
[list][*] Objective conditions are now correctly tracked per player. This fixes an issue of objective "Reach 500 kills with Sakura Fury" being solvable with any character.
[*] Fixed wording issue with "reach headshot kill count" objectives[/list]
[u][b]Achievements[/b][/u]
[list][*] [b]Following achievement target values have been rebalanced:[/b][/list][olist][*] Passive-Aggressive: Unlock 6 passive abilities. (was: 10)
[*] Spellbound Survivalist: Unlock 6 sells. (was: 10)
[*] Level Up Your Game: Reach level 30 with any character. (was: 50)[/olist][list][*] Target condition checks have been improved for several achievement types
[*] A failsafe/re-check function has been added for cases where the Steam client did not receive an Achievement trigger in time (executed automatically each time the Headquarters are entered)[/list]
[u][b]Miscellaneous[/b][/u]
[list][*] Fixed orientation of mini gun, now pointing correctly towards crosshair
[*] Improved internal object pooling and error handling which could potentially increase performance in late-session gameplay
[*] Fixed a severe issue that could lead to a dead end during the treasure chest event when the engine skipped frames either due to performance issues or the application window losing focus
[*] Removed wrong ambient sound effect from destructible brazier columns
[*] Adjusted amount of available weapon and spell slots as well as weapon category restrictions for Sakura Fury
[*] Reduced voice comment chances for all characters
[*] Minor cosmetical fixes and adjustments[/list]
As always, your feedback and thoughts are really appreciated! If you want to give us any feedback please do so in the comments, in the [url=https://steamcommunity.com/app/2747550]Steam Community Hub[/url], or on our [url=https://discord.com/invite/eCYKxqtJwF]Discord channel[/url]. That would really help us a lot! ❤️
Happy Slay Day!
com8com1 Software & Headup
https://store.steampowered.com/app/2747550/Bloodshed/