"Blood of Steel" is a fair competitive multiplayer online game. You will ride into a battlefield where thousands clash, employing unique four-directional slashing maneuvers and strategic formations to defeat your opponents, experiencing the charm of warfare in the age of cold weapons!
To ensure the game's stability and enhance overall service quality and user experience, "Blood of Steel" will undergo maintenance on October 31th from 09:00 to 13:00 (UTC+8). During this period, the game world will be temporarily closed, and game matchmaking will be disabled around 08:45. Additionally, comprehensive maintenance and backup of the account database will be performed. Please notice that the maintenance time may change based on specific work conditions. We kindly ask all players to plan the game time accordingly.
[New Content]
1、New Hero Octavian has been officially released.
2、Battlepass Double Reduction Upgrade:
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[*] Battlepass Availability: The Battle Pass will be available from October 31, 2024, after maintenance, until January 19, 2025, lasting for 12 weeks.
[*] ※ Due to adjustments in upcoming versions, the Battle Pass schedule has been specially modified. We will compensate affected players with the 13th week's experience at the end of the season. Please stay tuned for further announcements regarding the compensation details.
[*] After maintenance, the consumption progress of Battle Pass Tokens and the season purchase limits in the Battle Pass Shop will be reset. Battle Pass Tokens, Soldier Skin Exchange Coupons, and Avatar Box Exchange Coupons will not be affected.
[*] Battle Pass Price Adjustment: The price of the Normal Battlepass has been adjusted to 4500 YP.
[*] Battlepass Task Streamlining: Removed and adjusted some tasks that players reported as difficult to complete, and increased the number of task refreshes from 8 to 20.
[*] Weekly Experience Accumulation: Any unearned weekly task experience will accumulate at a 50% rate, with a maximum storage of 40,000 experience. After purchasing any battle pass and reaching the "Weekly Task Experience" cap, Players can continue to gain experience from the accumulated experience pool by completing tasks.
[*] Battlepass Rewards: Zhao Yun's inherited Hero Zhao Manying, Inahime Hero Skin with matching main and secondary weapons, and 4 Soldier Skins. Players who purchase the Advanced Battlepass will instantly advance by 30 tiers and receive additional rewards, including Linglong Silk x5, Soldier Skin Exchange Coupon, and Avatar Box Exchange Coupon. (Players can redeem these in the Battlepass Shop, with a new avatar frame, [Shacheng silhouette avatar], added this season.)
[*] Soldier Skins Return: 30 Soldier Skins available for selection, including 6 popular Soldier Skins chosen by Player votes and 24 additional Soldier Skins.
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3、Rank-legion (Map Change), Territory War, and Elite Contest season will conclude, and a new season will begin.
4、Season Shop: The current season shop will open the exchange for two Melisende Skins: [Tidal Wrath] and [Oceanic Fury]. Additionally, the previous season shop will now include a self-selected accessory chest and the exchange of some Hero components.
5、The limited-time awaken event "Phoenix comes with grace" will be removed, and the Hua Mulan Awakening Set will be added to the Awaking Store and available for crystal exchange. The exchange includes the complete Hua Mulan Awakening skin set (with Taunt Emotes and chat emotes, but excludes red skill Shining Stones, and the exclusive skin sets for the Heroes Huang Wudie, Cai Wenji, Bu Lianshi, and Liang Hongyu, as well as their Soldier Skins).
6、Rank-legion will introduce new features “Hero Preference Display” and “Hero Selection Filter”:
[list]
[*] Hero Preference Display: In the Rank-legion interface, Players can edit their preferred Heroes based on Hero usage rate, Hero win rate, or custom preferences. During the ban phase, this preference will be shown to your teammates. If a Player does not choose a Hero, the system will randomly select one, prioritizing the Player's preferred and available Heroes.
[*] Hero Selection Filter: During the Hero selection phase, a new filter function will be added to the Hero list, allowing Players to sort Heroes by Hero usage rate, Hero win rate, and Hero mastery. This function can also be combined with the troop filter.
[*] Hero usage rate and Hero win rate will be calculated and displayed based on data from the most recent 100 battles (including Legion War and Rank-legion).
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7、Roxana Inherit is now available: Inherit Point is 150, and can be achieved by consuming Valuable Items or Stardust Tokens, or directly purchased for 4,800 YC Points.
8、The Profits Store has rotated and replaced the available skins for exchange.
9、Open World modes Conquer the World and Solo Rank will conclude and reopen. The season rewards for Conquer the World and Solo Rank have been updated to the cloak [The radiance of Austerlitz – Napoleon].
10、Open World Battlepass has been updated.
[Adjustments and Optimizations]
1、Hero Balance Adjustments:
a. Zhao Yun:
● Added a Rage mechanic: While in combat, Zhao Yun gains 4% Rage per second. If moving at high speed, Rage gain increases to 6%. When Rage is full, Zhao Yun enters Gentian state (Gentian: Reduces all damage taken by Zhao Yun and his mount by 25%, and increases damage dealt to mounts by 100%. Immediately resets Q skill [Crouch Lance], and reduces its cooldown by 25 seconds after use. Gentian state lasts for 20 seconds, during which no more Rage can be accumulated).
● The active skill [Assault] has been adjusted to: Increase the speed of all mounted units, reduce all damage taken by 25%, and increase Impact by 100% for 30 seconds.
● The skill [Dilu] now includes: Restores full HP to soldiers' mounts.
b. Bai Qi:
● Removed abilities: [Square Formation], [Toggle Spear-Hook]
● Added ability: [Hook Formation]: Orders the army to form a Hook Formation at a designated point. In this formation, soldiers take 15% less damage and use hook attacks (Hook attacks cannot be interrupted by enemy attacks or defense; they deal damage to enemies, dismount cavalry, and knock down infantry).
● Added ability: [Meritorious Title]: Consumes 60% Focus to activate. Reduces damage taken by the army by 15% for 15 seconds. During this time, the Hero's attack speed increases by 6%, and each enemy killed restores 30 HP to the entire army.
● Ability [Projection]: Focus cost reduced to 25%.
● Passive enhancement: Bai Qi now gains additional Focus when landing Melee Attacks or defeating enemies.
c. Liang Hongyu:
● Added ability: [Explosive Flames]: Liang Hongyu throws multiple firecrackers forward, knocking down enemy soldiers (knocks back Heroes) and reducing their movement speed for 6 seconds.
● Ability [Oil Arrow]: Focus cost reduced to 40%.
d. Caesar:
● Reduced the amount of Focus Caesar's unit recovers when attacked.
e. Zhang Bao:
● Increased the number of enemies that can be hit when using the Q ability [Crouch Lance] and improved the flexibility of turning during attacks.
f. Joan of Arc:
● Unit passive effect: When Joan or her troops defeat enemies, the cooldown of [Bless] is reduced by 4 or 2 seconds.
g. Baldwin I:
● Ability [Frenzy]: Now grants a shield that absorbs 60 damage.
● Ability [Echelon Formation]: The defense reduction effect has been changed to an attack reduction effect.
h. Frederick I:
● Added a Blue Armor mechanic.
● Adjusted the turning speed during charges.
● Fixed a bug where troops' shutdown move hit-points were inaccurate after charging.
● Ability [Impact]: Now consumes 80% Focus to activate.
● Shutdown move [Heroic Charge]: Added slash damage reduction.
i. Kaihime:
● When Rage reaches 100%, the cooldown of the ability [Hell March] is reduced from 10 seconds to 8 seconds.
● Legion passive [Hojo's Will] adjustment: When Kaihime defeats an enemy, the cooldown of [Soul Bond] is reduced by 3 seconds.
j. Lagartha:
● Ability [Toggle Shield-Wall] adjustment: When activating Odyn's Fury, soldiers in the Toggle Shield-Wall formation will only gain the [Knock Back] effect on their shield defense.
● Activating [Odyn's Fury] will restore broken shields and increase the health cap of the Hero and soldiers. The values have been reduced from 240|120 to 160|80.
k. Trajan:
● Increased the damage of single spear throws.
● The cooldown of the ability [Shield Rush] has been reduced from 120 seconds to 60 seconds.
l. Da Qiao:
● The effect of the [Oil Pot] explosion is now: After the explosion, it knocks down all enemies within range and deals damage. Explosion damage increases by 50%|100%|150% based on the number of [Sear] effect.
● The Hero's passive effect has been adjusted: After using [Fire Spray], no Focus will be recovered for 2 seconds.
m. Helen:
● Increased unit defense.
● Increased the damage of soldiers' single spear throws.
● Increased Hero's spear throw attack speed but reduced its damage.
n. Margaret:
● Increased Margaret's Rapid Throw speed.
● Ability [Stone throwing machine] has been adjusted: Each shot now launches a fire oil bomb that explodes on impact, creating a burning fire circle at the landing point, lasting for 12 seconds. Hero skills and unit passive abilities have been adjusted to replenish fire oil bombs.
o. Meng Huo:
● Adjusted the elephant's normal attack so it no longer consumes stamina.
● The attack path of the elephant's normal attack has been adjusted to ensure that charges and normal attacks do not interfere with each other, preventing damage loss.
p. Huang Zhong/Huang Wudie:
● Adjustment: The Hero now starts with 100% initial Focus, and Focus regenerates over time at a rate of 1% per second.
● Unit passive effect adjustment: When Huang Zhong/Huang Wudie hit or defeat enemy units with mounted archery, they gain 2%|4% Focus. The cooldown of [Rapid Shot] is reduced by 3|10 seconds.
● Ability [Quick Projectile] adjustment: Consumes 30% Focus for each use.
q. Spartacus:
● The Hero now starts with 50% initial supplies.
● Added an out-of-combat health regeneration mechanic.
● The cooldown of the ability [Fishing Nets] has been reduced from 150 seconds to 90 seconds.
r. Han Xin:
● Increased Focus recovery rate: From 0.5% per second to 0.8% per second.
● The Focus provided by the ability [Point General] has been reduced.
s. Zhuge Liang:
● The duration of the ability [Daoist Magic] has been adjusted to 15 seconds.
t. Hattori Hanzo:
● Added a Focus system, with Hanzo's Focus recovering at a rate of 1% per second.
● Ability [Assault] adjustment: Consumes 20% Focus per use, and the duration is reduced to 15 seconds.
● Ability [Blade Rush] adjustment: Consumes 60% Focus per use.
● Fixed a bug where after using the Q ability [Blade Storm], Hanzo could continuously perform multiple slashes within 1.5 seconds.
● Renamed Heavy Attack basic moves as follows:
○ Quick Hand: Heavy attack + Heavy attack
○ Soul Slash: Light attack + Heavy attack
u. Mochizuki Chiyo:
● AI mechanics have been optimized. Upon switching, the Hero will remain stationary at the switch position (without moving toward the formation point), while soldiers will move toward the Hero.
● When switching back, if the Hero was in movement/retreat status, it will automatically change to follow status. When switching away, follow status will automatically change to stationary movement. If the Hero was in attack status, it will not change during the switch.
● Increased the armor of Mochizuki Chiyo's Unit.
● Activating the skill [Hide Yourself] now slightly increases movement speed.
● The cooldown of the skill [Psychic] has been reduced from 120 seconds to 90 seconds.
v. Xiahou Yuan:
● The cooldown of the ability [Sprint] has been reduced from 120 seconds to 60 seconds.
2、Optimizations for Formations Positioning, Weapon Mechanics, and Combat Operations:
[list]
[*] The Follow Formation has been adjusted to position the main Hero toward the middle or rear of the formation.
[*] Improved ground targeting operations for Projectile Shooting: When the mouse moves the target indicator circle, it will no longer be frequently obstructed by surface structures, allowing for smoother movement.
[*] Rolling and Sliding will no longer trigger combat status.
[*] Some Heroes' weapons have been enhanced with combo attacks for normal attacks. The affected Heroes and weapons are:
● One-Handed Sword: Ling Tong, Han Xin, Zhuge Liang, Liu Bei, Wang Yangming, Balian, Caesar, Alexander, Li Chenggui, Trajan, Huang Yueying, Sun Shangxiang, Diao Chan, Xiao Qiao, Zhen Mi, Isabella, Octavia, Inahime, Margaret, Roxana
● One-Handed Blade: Xiahou Yuan, Guan Yu, Huang Zhong, Bu Lianshi, Meng Huo, Sibilla, Stephanie, Bathory, Li Guang, Huang Wudie
● Long Spear: Zhang Fei
● Two-Handed Sword: Baldwin I, Cecilia
[*] For all weapons except dual-wielding weapons, the target count for upward slash attacks has been unified to 2 (those already targeting 2 remain unchanged), with the second target taking only 25% damage. The damage of enhanced normal attacks with upward slashes is increased by 10%.
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3、Mini-Map Optimizations:
[list]
[*] Added "Show Death Icon" and "Show Equipment Icon" options below the mini-map, both enabled by default after the update. Players can manually toggle these options to filter the displayed information according to their needs.
[*] Added an Equipment HUD to the field of view, displaying status (blue for allies, red for enemies, green when setup is complete) and distance, with synchronized status displayed on the mini-map.
[*] Added a destruction status to Stronghold points.
[*] Modified the large flag icon status: When a point is not yet open for capture, it will now display a "Locked" status; when the point is breached, the "Locked" status disappears.
[*] Improved the display effect of some icons and adjusted the display priority of mini-map icons.
[*] In Siege Battles, the mini-map now displays green Rally Troop points corresponding to the Player’s current location, visible only to the Player.
[*] In Siege Battles, when a point is contested, both sides will see relevant visual effect prompts in the interface UI.
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4、Reduced the wind speed in the Windy Map, decreasing the effect of wind on the deviation of Ranged Attacks.
5、The Yangzhou Town Map has been visually revamped (this includes related maps in the Yangzhou Town series, all of which have received visual updates).
6、Optimized the issue where forcefully closing the client during battlefield loading would prevent AI takeover and block players from being reported for intentional idling.
7、Optimized the weapon animation playback logic in the Hero interface, allowing players to quickly view the equipped weapon without waiting for the display animation to finish.
8、Added missing Command Voice Lines for some Heroes.
9、Added new animations for Arthur drawing his gun while mounted, and Huang Yueying drawing her sword.
[Bug Fixes]
1、Fixed a bug where the Amplify Damage debuff would incorrectly display after Ling Tong used his Q ability [Shield Charge].
2、Fixed a bug where no explosion damage numbers were displayed when Wang Yangming used his ability [Flying crow rocket].
3、Fixed a bug where Victoria's Taunt Emote could not be interrupted by movement.
4、Fixed a bug where Liang Hongyu's troops would have incorrect melee stances when switching using F4 during Alert Status.
5、Fixed a bug where the V-shaped crosshair was missing in the center of the screen when Liang Hongyu was not aiming.
6、Fixed a bug where Li Chenggui had no bow crosshair after switching to shooting mode and where extra hit effects were displayed on impact.
7、Fixed a bug where Kaihime's [Hell March] would significantly block and slow down cavalry.
8、Fixed a bug where Helen's attack sound would disappear while moving.
9、Fixed a bug where no footprint effects were shown when running left with a crossbow for the following Heroes: Huang Yueying, Zhen Ji, Liang Hongyu, Bu Lianshi, Da Qiao, Mary I, Amenut, Yu Ji, and Cecilia. Also fixed the same issue for Mochizuki Chiyo and Yu Ji when holding dual swords.
10、Fixed an issue where the following secondary weapon skins had no trailing effect when thrown: Hua Mulan's [Carbon Steel Physical Actuator] and [Ceramic Mandatory Booster], as well as Stephanie's [Lightning Bolt] and [Searing Light].
11、Fixed a clipping issue where female soldiers' heads and flags would overlap severely for some Heroes.
12、Fixed a bug where the braids were missing from Balian's Soldier Skins [Monitor of Holy City] and [Patroler of Holy City].
13、Fixed a bug where the hair color of Wang Yangming's and Koxinga's soldiers was inconsistent between in and out of battle.
14、Fixed a bug where some ground textures were missing in parts of Horns of Hattin and Xiliang.
15、Fixed a bug where the default cannon information and icon for Koxinga displayed incorrectly.
16、Fixed a bug where the voice lines for the Boudicca Soldier Skin [Moon Spirit Archer] were in Chinese instead of the correct language.
17、Fixed an issue where the "Beginner Benefits - Hero Discount" section incorrectly showed Koxinga costing 0 silver, but after redirecting to the mall, it showed the original price.
18、Fixed a bug on the Open World Babel Tower, Snowfield Hills Map where monsters would spawn but not move, preventing timely kills.