Calling all Heroes! The age of knights is in its twilight, but the people still require your aid! Venture through various randomly-generated locales, complete quests and take down fearsome bosses. Return to your home estate to construct new buildings, equip powerful weapons, and rally new heroes!
[h2]Beta V0.2.31 - Halloween, Wizards, and Slimes - Release Notes[/h2]
We have a large new update that reworks some old systems, adds a new character, multiple enemies, replaces some old enemies, tons of bug fixes and even some Spooky Seasonal enemies to mix things up!
[h3]New Character[/h3]
[list]
[*]Added in a new character [spoiler] The Wizard! [/spoiler] after defeating the Swamp Boss
[*]4 Abilities for the new character
[*]6 Weapons for the new character
[*]9 Armor items for the new character
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[h3]New Enemies[/h3]
[list]
[*]New Swamp Enemy [spoiler] Big Bee (Replaces the small bee spawned by Bee Hives) [/spoiler]
[*]New Higher tier Swamp Enemy [spoiler] Fire Gargle [/spoiler]
[*]New Swamp animal and Quest to go with it
[*]New Forest enemy [spoiler]Slime[/spoiler] to Replaced Maggots
[*]New enemy [spoiler]Big Slime[/spoiler]to replace Infected Undead
[*]New Forest Boss [spoiler] The Lord Slime [/spoiler] to replace the old Maggot king
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[h3]New Features[/h3]
[list]
[*]New Character Unlock method. Now each character will get it's own building that must be built in your estate
[*]Added a specific breakable and Light Radius effects to the [spoiler] Lights Out [/spoiler] Event
[*]Added a new Artifact
[*]Added a new Dungeon
[*]Added 2 new Seasonal Enemies [spoiler] Pumpkin Undead [/spoiler] and [spoiler] Spooky Ghost [/spoiler]
[*]Buffed the Blind Bow and Corrupted King Sword
[*]Buffed player damage slightly
[*]Reduced Forest Miniboss HP
[/list]
[h3]Bug Fixes[/h3]
[list]
[*]Fixed Spikeball Artifact triggering off of other artifacts
[*]Partially Fixed frozen enemies being able to charge after frozen (And flying away at the speed of light)
[*]Fixed Swamp Miniboss centering issues
[*]Fixed Terrain Generator being able to surround the player in Trees in the Swamp
[*]Fixed large enemies blocking items and the player even when defeated
[*]Fixed Crows forgetting the player and flying away in the Swamp Boss fight
[*]Fixed issue when coming out of a dungeon and seeing fake Bramblers
[*]Fixed issue where the Storm Striker Legendary weapon would break
[*]Fixed being unable to kill small bees with the Fetid Needle
[*]Fixed the vines from showing destroyed even when they were not quite destroyed in the Swamp Boss fight
[*]Fixed the Purple Knight sword not Mirroring with the Wave Artifact
[*]Fixed issue with different attack pattern weapons not mirroring with the Wave Artifact
[*]Fixed Thron Vine trawlers hit box being too big
[*]Fixed Beastmaster doppelganger summons not disappearing when traveling to a new area
[*]Fixed Ice Bow legendary saving with the wrong ID and not loading properly
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