Hey Oracles,
We are are working on reworks and balancing for each oracle and all other mechanics that are feeling a bit off, we want to make the game as much polished as possible. ✨🎲✨
We will make a beta period to test out those changes and our community feedback will be very much appreciated. Therefore this patch has been uploaded to our beta branch.
You can share your feedback here on steam or on [url=https://discord.gg/KssgWCJ]Astrea Discord[/url] where is usually a easier place to discuss about the changes (also in our discord you can receive the role Astral Tester and we can add your name to Astrea playtester credits).
In this first beta patch we focused on reworking/balancing out actions (or even add new actions 😱) from [b]Neutral⭐, Moonie :moonie: and Cellarius :cellarius:[/b].
Hope you all have fun testing out the reworks and new mechanics/interactions. 🎲✨
[b]Important Note: All new actions currently have temporary icons/names and all of the new text is currently only available in English. All of the changes in the beta version are subject to change.[/b]
[b]To access Astrea beta version:[/b]
[list]
[*] Right-click Astrea: Six-Sided Oracles in your Steam Library
[*] Select Properties...
[*] Select the Betas tab
[*] Click the Beta Participation dropdown and select the "beta" branch
[/list]
[h2]Patch Notes[/h2]
[h3]General[/h3]
[list]
[*] Now it is possible to skip destroy die and forge die rewards/events.
[*] Now it is possible to go back to previous screen when forging, duplicating or destroying a die on shop/events.
[*] Now it is possible to go back to previous screen when on choose/change one of your current sentinels screen.
[/list]
[h3]Balancing[/h3]
[list]
[*] Added a new mute system based on chapter where some dice and blessings won't appear on certain chapters. Dice and Blessings that appear only on certain chapters have a "C" letter with a number beside the name of the Blessing and beside the owner of the die, this represents in which chapter that Blessing or Die can appear. For instance, C1C2 means it can appear only on Tainted Reef or Astropolis Ruins. If there is no "C", it means it can appear in any chapter.
[*] Now dice rewards won't ever have 3 Neutral dice at once.
[/list]
[b]Neutral[/b]
[list]
[*] Buffed Perpetual Clock now it also draw 1 additional per turn.
[*] Buffed Cryptic Memento, increased Max Overcorruption addition from 2 to 4.
[*] Buffed Apprentice's Card Star Blessing, decreased from 8 to 6 Starter Die.
[*] Buffed Zenith Ring, increased additional Purification from 2 to 4.
[*] Buffed Dicesmith Helmet, decreased amount of dice in player dice pool to start increasing Purification from 30 to 25.
[*] Multiverse Cube won't appear on Chapter 3 anymore.
[*] Arcanist's Orrery won't appear on Chapter 1 anymore.
[*] New action Reroll Purify (Beta name): Whenever you reroll a die, a random enemy receive X Purification for each die rerolled.
[*] Buffed Timeless, now it has the Timeless keyword on itself. Changed Timeless to apply 1 Light Shield to player instead of dealing 3 Purification. Removed Balanced Die. Buffed Safe Die values.
[*] Buffed Reduction, now it deals 2 Purification to the owner of the die for each point of Corruption decreased on each die.
[*] Buffed Invoke, increased Epic chance from 25% to 100%. Now it also draw 1 die.
[*] Changed Calm to apply Light Shield to player instead of dealing Purification. Removed Balanced Die. Buffed Safe Die values.
[*] Buffed Purify Safe Die, Balanced Die and Epic Die values. Purify dice won't appear on Chapter 3 anymore.
[*] Buffed Quick Strike Safe Die and Balanced Die values. Added Draw 1 to 1 die face on Safe Die.
[*] Buffed Punch dice values. Added Draw 1 to 1 die face on Safe Die. Punch dice won't appear on Chapter 3 anymore.
[*] Buffed Meditate Safe Die and Balanced Die values. Added Draw 1 to 1 die face on Safe Die.
[*] Turned Weak Mass Cleanse die into Mass Cleanse Safe Die.
[*] Buffed Mass Cleanse Risky Die and Epic Die values.
[*] Removed Cleave Safe Die. Buffed Cleave dice values. Cleave dice won't appear on Chapter 3 anymore.
[*] Psychic Blow dice won't appear on Chapter 3 anymore.
[*] Buffed Excruciatus dice values.
[*] Nerfed Incorruptible Risky Die values. Added Unforgeable Corrupt to 2 die faces.
[*] Buffed Light Shield Epic Die values.
[*] Buffed Defensive Boon dice values. Added Draw 1 to 2 die faces on Safe Die and Balanced Die. Added Purify 1 to 1 die face on Safe Die.
[*] Buffed Shield Boomerang dice values.
[*] Buffed Restoration dice values.
[*] Buffed Draw Balanced Die values.
[*] Forge Purify dice won't appear on Chapter 3 anymore.
[*] Changed Forge Area Purify to be a Neutral die instead of Cellarius die. Forge Area Purify dice won't appear on Chapter 3 anymore.
[*] Buffed Copycat Safe Die values.
[/list]
[b]Moonie[/b]
[list]
[*] Balanced Haunted Chalk, it only works when the Enhanced die Purify value was a 1.
[*] New action Forge Dissolve Life (Beta name): Change a die from your hand into Dissolve Life action for the rest of the run. Deal 10 Purification to all enemies for each Dissolve Life action in your dice pool.
[*] Buffed Enhance, Ascend and Bright Enhancement, now it can be used in Purify actions of any value.
[*] Buffed Crescent Beam, now it has the Timeless keyword on itself. Crescent Beam Risky Die won't appear on Chapter 1 anymore.
[*] Buffed Silver Snare, now if player change an enemy die, it also Refresh Virtues.
[*] Buffed Selenic Domination, now if player change an enemy die, it also Draw 3 dice.
[*] Buffed Amplify, increased Area Purify 6 to 10. Now it can be used on Purify 1 from any target.
[*] Moonlight Wrath dice won't appear on Chapter 3 anymore.
[*] Full Moon Ray dice won't appear on Chapter 1 anymore.
[*] Buffed New Moon Ray dice values. Added Draw 1 to 2 die faces.
[*] Buffed Owl-light Charge Safe Die values. Added Draw 1 to 1 die face.
[*] Buffed Scholar Charge Safe Die values. Added Draw 1 to 1 die face.
[*] Buffed Nocturnal Updraft, now player gains 1 Doom. Removed fixed Purification.
[*] Buffed Blasphemous Shriek, increased Purification from 7 to 15.
[*] Buffed Eclipse Gaze dice values.
[*] Buffed Scarlet Sigil Safe Die values. Added Draw 1 to 1 die face. Added Purify 1 to 2 die faces.
[*] Buffed Moonlight, now it adds a Wound Hex Die to player draw pool if player has no Hex Die in his dice pool. Buffed Safe Die values. Added Draw 1 to 1 die face. Added Purify 1 to 2 die faces.
[*] Buffed Research Safe Die values. Added Draw 1 to 1 die face. Added Purify 1 to 2 die faces.
[*] Buffed Twilight Sigil Safe Die values. Added Draw 1 to 1 die face. Added Purify 2 to 2 die faces.
[*] Removed Forge Purify Safe Die (Forge Purify 1).
[*] Buffed Convert dice values.
[*] Buffed Cosmic Wisdom, now it changes the Corrupt action to Area Enemy Purify instead of Purify.
[*] Buffed Ingenious Touch Safe Die values.
[*] Moon Bath Safe, Balanced and Risky Die won't appear on Chapter 1 anymore.
[*] Ominous Conjuration dice won't appear on Chapter 3 anymore.
[*] Buffed Lunar Alignment dice values.
[/list]
[b]Cellarius[/b]
[list]
[*] Buffed Odd Seaweed Star Blessing, decreased from 6 to 5 Risky Die.
[*] Reworked Golden Tooth, now player gains 3 Apex Instinct if he plays 8 Virtues in the same turn.
[*] Balanced Ancient Helm, now player gains 1 Empower instead of gaining 3 Empower and 3 Apex Instinct.
[*] Reworked Trident of Depths Black Hole Blessing, now it increases Wave applied by 4 and decreases the Purification dealt by the player by 1.
[*] Buffed Wave, now it triggers when Wave amount is at least equal enemy’s current Corruption (Like when player has Trident of Depths Black Hole Blessing).
[*] Balanced Tidal Jet, now it applies 2 Wave and decreases Wave by 4. Increase additional Purification from 3 to 4.
[*] Balanced Refreshing Headbutt, now it applies 3 Wave and decreases Wave by 6.
[*] Balanced Geyser Uppercut, now it applies 3 Wave and decreases Wave by 6. Increased draw from 1 to 2 dice.
[*] Nerfed Maelstrom Impact Risky Die values. Removed Balanced Die. Maelstrom Impact Risky Die won't appear on Chapter 1 anymore.
[*] Reworked Apex Instinct, now a random enemy receives X Purification whenever player plays a Virtue.
[*] Buffed Reef Song, now it always increases Virtues Purification by 1 in addition to Empower.
[*] Buffed Soothe Mind and Tonic Trance, now it deals Purification to all enemies for each point of Corruption decreased on each die.
[*] Nerfed Forceful Stream, now enemies receive Purification equal half the amount of Wave they have instead of the full amount. Buffed Forceful Stream Safe Die values. Added Draw 1 to 2 die faces.
[*] Eridanian Wrath Balanced and Risky Die won't appear on Chapter 1 anymore.
[*] Purging Anchor dice won't appear on Chapter 3 anymore.
[*] Buffed Wave Crasher dice values. Wave Crasher Safe and Balanced Die won't appear on Chapter 1 anymore.
[*] Buffed Voracious Sense dice values.
[*] Vortex Bubble dice won't appear on Chapter 1 anymore.
[/list]
[h3]Bug Fixes[/h3]
[list]
[*] Fixed Madness Surge being affected by Electrostatic Field.
[*] Fixed Madness Surge causing a softlock when it is copied by a Copycat action and the player has no Hex Die in his dice pool.
[*] Fixed player being able to apply Electrostatic Field in multiple targets.
[*] Fixed Corrupted Moonie converting a die second action to Corrupt + Cosmic Wisdom interaction.
[/list]
May Astrea bless you 💙 ❤️
- Leonardo Castanho, community manager and lead dev of Astrea