Face your friends in a circular arena containing up to 6 players. Smash the ball and use your powers to surprise your opponents. Change the rules of the game at will to create games to your measure ! Are you ready to become the master of the arena ?
This is probably one of my last update before the public release (out of beta).
So what can you expect in this (supra !) update ?
- New game mode : Brick Breaker
break the bricks to get bonuses... or maluses !
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- New ball type : Jokari
It is attracted to the middle of the arena
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- AI racquets can now use spells and ball effects. They will only use spells if they are above difficulty 1
- Optimisations here and there
Changes (and improvements) :
- the boss is now 25% smaller so the balls will touch him less often (it doesn't make him hard to miss)
- improved the ice trail when a ball is frozen
- pause screen background is now darkened
- added some effects when you use a spell or at the end of its cooldown
- bumper angles height has been decreased by 40%. It is now easier to catch the ball before them and they take less space in the arena. Also their angle has been changed, they will less often send the ball to goal on the side where they stand and it also prevent them to inifinitely send a ball between them until a player or another element changes the direction of the ball.
fixes :
- the barrier spell now use the right sprite in 3 and 6 players mode
- the xp blue racquet in the menu and score screen is no longer inverted
- any player can now pause the game by pressing start with gamepads
- the bomb ball no longer continue to decrease its timer if it goals normally (without exploding)
- you can no longer free yourself sooner from ice
- you can no longer pause the game after the final goal
- improved and fixed the maluses anouncement in chaos
- pause screen is no longer ugly if it was rotating when you paused (chaos game mode)
- fixed some effects on the spells UI happening at a wrong location
- players on the right (and ai) can no longer teleport
- the player 0 can no longer leave its side
- joysticks can be used on the score screen
- joystick dead axis has been increased to prevent pressing down or up instead of left and right, and vice versa
- fixed the spells interface in the launching menu (mouse and gamepad)
I hope you enjoy this, Suprapong has never been so good !