--Main Stage Game at Evo 2022!-- The ultimate Skullgirls experience: Featuring 14 hand-animated characters, fully voiced story mode, countless palettes, and unparalleled GGPO-based multiplayer netcode.
Hi everyone! This is Jesse, and I hope you're having a good day!
We have some small bug fixes and adjustments for the Black Dahlia alpha before the weekend.
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[h3]Black Dahlia[/h3]
[list]
[*] Updated Ice Shot ammo UI icon.
[*] Fixed a bug where cHP would delay its hit against the opponent if it also struck her barrel.
[*] Using QCB + Assist now triggers Another Round for easier reloads while calling assist, instead of Tea Time / Tea Slip.
[*] [b]EMPOWER[/b]
[list]
[*] Reduced start up by 2F, and greatly expanded hitbox. This makes sHP > Empower universal on all characters.
[*] Visual VFX bug fixes when Dahlia is hit with a burst after connecting with empower successfully.
[*] Stand throw becomes cancellable into empower later than before, preventing universal midscreen throw combos.
[/list][*] Ice shot now breaks all armor types.
[*] Ice Shot has reduced freeze time when used multiple times in the same combo.
[list]
[*] 1st Use: 130* frames.
[*] 2nd Use: 75* frames.
[*] 3rd Use: 20* frames.
[*] [i]* In addition to the short break out animation, which adds more hitstun overall.[/i]
[/list][*] Fixed an issue where Tea Slip could cause the camera to shift the opponent's position. Teleport distance is now constrained based on the opponent's position.
[/list]
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[i](Version number 3.5.5)[/i]