Before We Leave patch v1.0340

Before We Leave

Before We Leave is a city building game set in a cozy corner of the universe. Nurture your Peeps and their surroundings while rebuilding and rediscovering civilisation. Settle new lands and planets while avoiding hungry Space Whales.

Hey Peeps! We have a few fixes this patch to make your gaming experience that little bit better. [b]Patch Notes[/b] [list] [*]"Missing Entry" in French changed to "Entrée manquante" [*]In French, when a player gets a new Discovery notification, the title wasn’t translated [*]Fixed issue with the building placement highlighting - valid placements for the Desalination Plant near [*]inland water were not being highlighted [*]Tooltip for the Remove button on a Smart Shipping resource was incorrect - always changed to talk about Cotton [*]Spaceships that have not been launched yet are no longer listed in the Smart Shipping spaceship UI [*]Middle-clicking on a building rapidly should no longer cause a drop in performance [*]If you start the Tutorial and save your game after building 3 roads but no Huts, you’re no longer blocked on reloading [*]Performance improved when opening the Island summary dialog on heavily populated Islands [*]On Graphics settings less than High, Toxic Tiles are no longer invisible [*]Fixed an issue with Shipping Lanes when they’re attached to a Space Port that is being upgraded [/list] Thank you for your continued feedback! If you encounter any other issues with Before We Leave, please report them [url=https://steamcommunity.com/app/1073910/discussions/1/]here.[/url] https://store.steampowered.com/app/1073910/Before_We_Leave/ We also recommend you take shelter in our [URL=https://discord.gg/beforewelea][b]Discord server[/b][/url] with the Before We Leave community and discuss all things Before We Leave!