Hey Peeps!
We have a few fixes this patch to make your gaming experience that little bit better.
[b]Patch Notes[/b]
[list]
[*]"Missing Entry" in French changed to "Entrée manquante"
[*]In French, when a player gets a new Discovery notification, the title wasn’t translated
[*]Fixed issue with the building placement highlighting - valid placements for the Desalination Plant near [*]inland water were not being highlighted
[*]Tooltip for the Remove button on a Smart Shipping resource was incorrect - always changed to talk about Cotton
[*]Spaceships that have not been launched yet are no longer listed in the Smart Shipping spaceship UI
[*]Middle-clicking on a building rapidly should no longer cause a drop in performance
[*]If you start the Tutorial and save your game after building 3 roads but no Huts, you’re no longer blocked on reloading
[*]Performance improved when opening the Island summary dialog on heavily populated Islands
[*]On Graphics settings less than High, Toxic Tiles are no longer invisible
[*]Fixed an issue with Shipping Lanes when they’re attached to a Space Port that is being upgraded
[/list]
Thank you for your continued feedback!
If you encounter any other issues with Before We Leave, please report them [url=https://steamcommunity.com/app/1073910/discussions/1/]here.[/url]
https://store.steampowered.com/app/1073910/Before_We_Leave/
We also recommend you take shelter in our [URL=https://discord.gg/beforewelea][b]Discord server[/b][/url] with the Before We Leave community and discuss all things Before We Leave!