Kia ora everyone! We haven't done a news update since May (what?!) so it's such a treat to be writing t you all again.
Things are going nicely at the studio, and while we're quietly working on our next project we do have some Before We Leave news for you!
[previewyoutube=KBM5uNInm-Y;full][/previewyoutube]
[h3]PAXAus[/h3]
Yep, we’re going international as a team for the first time to the one and only PAXAus in early October! We’ll be showing off Before We Leave, and if you’re lucky, you might see a small something from our new project (don’t worry, we’ll be sharing info here too) 👀
[h3]Twitch Steam Hiatus[/h3]
As we delve deeper into the development of our new game, the Twitch stream has entered hibernation. It’ll be back when we have cool stuff to share with you all!
[h3]Wrapping Up Before We Leave[/h3]
After over 4 years of development, 2 PC launches and 3 console launches, development of Before We Leave is wrapping up in earnest. It’s nice to call our game done!
That said, we still have plans for one or two more bug fix patches, but we’ll announce more information on that when we have it. Thank you to everyone who played (and continues to play!) Before We Leave, the response that we’ve received from our debut game exceeded our wildest expectations ❤
You can watch the video version of this post (linked above) where Sam and I discuss these points in depth. There's lots of nuance text doesn't convey so if you have concerns I encourage you to watch the video first.
Anyway, that's all from me for now! As always we’ll still be around to answer questions and help where we can. Thanks for reading and have a great weekend!
- Emily, Community Manager