Beatitas 1.1 released!

Based on community feedback, a couple of items have been modified and introduced for quality of life and fluidity of the gameplay. 1.) It was very difficult to determine what row enemies, and sometimes even allies, were in especially when they were alone. Each row now has an indicator where a buff/debuff would be displayed to always keep track of what row a certain unit is in. [img]https://i.imgur.com/zoJJFTC.png[/img] 2.) The grab mechanics for certain puzzles were... clunky and funky at best... These have been completely reworked to feel more smooth and make more sense as far as the puzzles are concerned. There has been some considerable feedback regarding enemy units having too much HP. This will continue to be monitored, but will be kept as it is for now. Follow the guided progression of learning new skills, equipping gear, and using items, and I promise enemies will be taken down in no time, even the toughest of bosses on hard mode!