We've got a small update today improving the behavior of an enemy used in a puzzle in the game, as well as some other small fixes. We're still working on the French language update, stay tuned for more info on that soon!
[h3]1.2.0 Patch Notes[/h3]
[list]
[*] Improved movement of a Bouncer enemy for a puzzle it's used for.
[*] Fixed the rendering layer of a cloud in one scene.
[*] Fixed possibility of getting stuck in the wall when jumping into a specific place right after activating a switch in an early game room.
[*] Fixed Simplified Chinese text displayed when talking to Twigs about how many Gems until the next reward.
[*] Improved drop through platforms tutorial text in Japanese for controller.
[/list]