[ba19c03b] Patch Note

Nine Sols

Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.

[Fix] Corrected the issue with default resolution detection on Steam Deck. [Fix] Adjusted the font size of certain UI elements on Steam Deck to appear larger. [Fix] Resolved the problem where the FPS would spike to over a thousand when the Red Candle logo is displayed at the start of the game. [Fix] Fixed the issue where Dao Fruits couldn't be picked up after Jiequan was killed and floated in mid-air (he should now fall to the ground when loading old saves). [Fix] Resolved the issue in Peach Blossom Village where the protagonist's soul would disappear and couldn't be retrieved when both the player and the enemy died simultaneously. [Fix] Fixed the issue where the Shanhai 9000 disappeared in the Factory (Production Area). [Fix] Corrected the elevator mechanism to load the Soul Reaper Jade in Lake Yaochi Ruins (it should now be possible to pick it up when loading old saves). [Fix] Adjusted the character spacing of the elevator UI in English. [Fix] Corrected the issue where spikes on Tianhuo mutants would still cause damage after their death. [Fix] Adjusted the fog of war in some map areas. [Fix] Fixed the issue where the item dropped by Celestial Sentinel: Jiaoduan would fall under the bridge and become unpickable (it should now be possible to pick it up when loading old saves). [Fix] Corrected abnormal behavior where Yì was unable to attack Lady Ethereal during the transition cutscene.