Space Tail is a 2.5D adventure platformer, which immerses the player in a deep, emotional plot, and lets him explore new planets and interact with alien civilizations.
The planets that Bea visits on her journey through space are completely different. Planet Sensua, called the Planet of the Senses, is overgrown with dense jungle, full of hostile and friendly fauna and flora. Gula - Planet of Exploitation - is a sun-scorched, windswept desert where life is found mainly in underground tunnels. The third (not counting Earth, where her journey begins) planet visited by Bea is much more unusual than the other two.
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Aviato is called the Planet of Lightness. The idea of lightness, ephemerality and aiming upwards is ubiquitous here. This can be seen, for example, in the early concepts of landscapes, in which the translucent crystals growing in every direction are shrouded in mist. The atmosphere of lightness is emphasized by the flora of the planet - just like the following ephemeral examples of plants, reminiscent of feathers or dandelions.
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At the same time, Bea has to carry a heavy burden on this planet of lightness. She looks after the half-dead Rose, who, stripped of her fiery powers, is just a cold, immobile stone. The natural formations of the planet Aviato come with help here - gravitational crystals that bend space and allow Bea and Rose to move in previously unattainable directions.
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The same applies to the inhabitants of the planet. Soaring through the sky, translucent squids don't care about gravity. While the sky is their natural habitat, the idea of climbing up is no less important for the second race inhabiting the planet.
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The reptilian Aviatoan race has inhabited the planet as long as the giant squids, and for all that time has also helplessly struggled in the face of their primitive, brute force. Historically, despite their superior intelligence, the Aviatoans were pushed to the bottom of the food chain and had to live under the yoke of more powerful creatures. Driven by their fear and envy, they have developed a strong caste structure in which some despise others. This hidden mentality within their community was exposed in a repulsive way when the AI arrived on the planet.
In exchange for access to technology, they agreed to build a relay and make the fiery gas deposits available for exploitation. They rapidly developed their civilization and built tall, sprawling cities. At the same time, they exacted revenge on their opponents and enslaved the squids using their newly acquired bridles and saddles. They are one of the very few races that remain in a kind of symbiosis with the AI.
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The theme of dominance and climbing up is strongly present in the structure of the Riders. The finale of the level also refers to this idea, where starting in the underground, we reach the very top of the pyramid - the Relay, where we defeat the ruler of the Riders - Pluto.
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