Arcane tower update

[img]{STEAM_CLAN_IMAGE}/42837783/562bbd282716a4c3a121ab303b9a30b861fa7452.png[/img] [h2]Changelog[/h2] 🌟 New: - New defensive room : Arcane tower (see bellow) - New events. - Improved pathfinding to try to avoid fire. ⚖ Balance: - Reduce the difficulty of boarding events on easy difficulty level 🎆 Graphic: - Fixed some missing noses on humans - Added decoration into rooms - Slightly updated the game logo 🐞 Bugfix: - Dwarf inflicting 0 melee damage - Fixed a bug where the enemy ship would sometimes not flee when running out of ammo 💻 UI: - Improved room health display - Crew members positions are automatically saved at game start [h2]Arcane tower[/h2] The arcane tower is a defensive room that destroys enemy projectiles and inflicts damage on enemies climbing onto your ship. It's a medium-sized room (2 tiles) that benefits from the magic experience of the crew member(s) who activate it. Upgrading it reduces its charge time. [h2]Updated roadmap[/h2] With this release, I have updated the [url=https://steamcommunity.com/games/2096860/announcements/detail/4137190132774198527]roadmap of the game until its release[/url].