Serious Sam is a high-adrenaline arcade-action shooter heavily focused on frantic action. In a world where cyberpunk meets fantasy-fiction and advanced technology is mixed with black magic and psycho-powers, Sam travels through four beautiful worlds, confronting countless foes on his way to Mental's base.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/4306939/c9668812a40d299ef03d56d2dd96dac5a340ab07.png[/img]
Thanks to everyone for their feedback and reports, here are the latest changes:
[list]
[*]Added a new survival map: Dimensions Neon!
[*]Added a few new versus maps: Memphis Almarkazia, Sankta Nokto, and Metalic Station!
[*]Added a unique random seed to every match, this adds a little bit more randomization to some levels.
[*]Added blue and yellow blood types.
[*]Added a bunch of level backgrounds and updated a bunch of level thumbnails to bigger sizes.
[*]Updated some levels to look better.
[*]Updated weapon models for Tommygun and Flamethrower to include hands in first person view.
[*]Reduced cannonball resistance for big beasts.
[*]Fixed Workshop items sometimes not downloading correctly. (Especially with a large number of mods)
[*]Fixed issue with achievements sometimes not unlocking.
[*]Fixed a problem where the Steam client was necessary to run the Dedicated Server, this is now no longer required.
[*]Fixed a few possible crashes.
[*]Fixed the classic control scheme not binding the Use key properly, this is now bound to E.
[*]Fixed models sometimes disappearing with certain graphics settings.
[*]Fixed a problem with scripts not being able to modify entity properties.
[*]Fixed some issues with the Control Zone gamemode.
[*]Fixed some interface issues.
[*]Fixed some other issues with levels and models.
[*]Fixed not being able to set a custom texture for Ugh Zan in editor.
[*]Added a BIG_ANIMATION keyword to animation scripts to allow for bigger animated textures.
[/list]