AN INSIDE LOOK: BIOLUM

Biolum

Biolum is a 30min VR sci-fi narrative experience. Dive to uncharted depths of the ocean and discover a beautiful world of bioluminescent creatures. But all is not what it seems. What lies beneath the surface?

Hey there! Welcome to the mysterious world of [b]Biolum[/b]. Over the next few weeks building up to the release, we wanted to share with you some of the background of [b]Biolum[/b], for all of you early fans who are as excited about deep sea thrillers as we are! So let's [i]dive[/i] in with informative articles, discussions, interviews, and more! To start, what is Biolum? With the voices of Dune’s [url=https://www.imdb.com/name/nm0001648/]Charlotte Rampling[/url] and The Expanse’s [url=https://www.imdb.com/name/nm4625680/]Dominique Tipper[/url], [b]Biolum[/b] is the brainchild of writer/director [url=https://abelkohen.com/]Abel Kohen[/url], and co-author [url=https://www.independenttalent.com/writers/jon-rowe/]Jon Rowe[/url]. The team at Biolum has brought together some of the best industry talent and created an underwater experience unlike any other. Produced by [url=https://www.imdb.com/name/nm6412072/]Igal Kohen[/url] ([url=https://i-k-o.fr]IKO[/url]), [url=https://www.imdb.com/name/nm8458813/]Katharina Weser[/url] ([url=http://www.reynardfilms.de]Reynard Films[/url]) and [url=https://prefrontalcortex.de/en/about-us/]Paul Kirsten[/url] ([url=https://prefrontalcortex.de/en/about-us/]prefrontal cortex[/url]), you’ll act as Rachael, a skilled diver. Voiced by Dominique Tipper, Rachael has been recruited by Professor Eva Tessier, a lead scientist and [url=https://ocean.si.edu/ocean-life/fish/bioluminescence]bioluminescence[/url] expert, to investigate the depths of the Southern Ocean. Voiced by Charlotte Rampling, Professor Tessier convinces Rachael to join the pioneering Archimedes expedition, but is it as safe as it seems? As you take on the role of Rachael, you’ll experience a frisson of excitement and intrigue. Everywhere you turn, you’ll see signs of underwater life, from curious creatures to hidden caves. But could delving further down as instructed by Professor Tessier lead to discovery or disaster? [img]{STEAM_CLAN_IMAGE}/36096800/d64d1f67ce5c54f5f2edf23945ea63873099bfb1.gif[/img] Whilst you’re investigating the depths of the ocean, a creature will be within your midst. A luminescent parasite, known as the Needlehead Worm, is infecting areas of the deep sea, but despite its mesmerising beauty, it could be more dangerous than you realise. [url=https://www.sxsw.com/film/2021/audience-awards-winners-for-the-2021-sxsw-film-festival/]Winner of the SXSW Audience Award[/url], [b]Biolum[/b] explores the great potential of virtual reality. We have crafted a virtual adventure that is both creative and credible, and fused reality with the imagination. The underwater abyss that you’ll investigate is brought to life with compelling 3D animation, giving you the opportunity to witness the magnificence of the ocean, and the mesmeric creatures that will be revealed along the way. Scientific consultant, [url=https://environment.leeds.ac.uk/see/staff/1424/dr-benjamin-j-w-mills]Benjamin Mills[/url], offered an authentic input regarding marine biology and previous expeditions that have actually taken place. Inspired by this reality, the production team have been able to combine it with imagination, and create an otherworldly experience. [img]{STEAM_CLAN_IMAGE}/36096800/0f4e2728f19c1fa709618ccad044872c32f692bd.gif[/img] Over the next few weeks, before the VR experience's release on November 25th, we’ll be investigating how [b]Biolum[/b] was created – from concept to creation. Speaking with the VR developers, we’ll dissect each aspect of its formation, from the influence of sci-fi and intrigue over the deep sea, to how the immersive experience was shaped from a technological point of view, exploring 3D design and VR technology. We’ll question human ignorance in relation to life in the deep sea; a place where the mysterious beauty that bioluminescence is, is commonplace. Additionally, we’ll investigate the VR experience's environmental link, and how it is potentially promoting change within our oceans. Highly sensitive to change within their environment, [url=https://www.jacksonwild.org/light-on-earth.html]the survival of bioluminescent creatures is greatly impacted by the state of our oceans. [/url]Biolum allows us to peek into this world that is quite unlike our own, and perhaps force us to face the state of our own world. An opportunity to face fear and question the great unknown, the lifelike PC-VR experience that is Biolum is an appreciation of the beauty and bizarreness of the underworld. Will you delve deeper with us? [img]{STEAM_CLAN_IMAGE}/36096800/fd665fc3502020c7793b4f85f9e07b49eb3f98da.gif[/img]