Hello everyone! Here are the patch notes for version 0.2.0.5!
[h2]—MATCHMAKING—[/h2]
[list]
[*] The matchmaking algorithm now takes into account your rank and Elo score and tries to match you with an opponent with a similar rank / Elo score for the first 2 minutes and 30 seconds of the queue.
[/list]
[h2]—UI / UX—[/h2]
[list]
[*] We fixed a bug that caused the game mode selection menu to appear on the main menu screen.
[/list]
[h2]—BUG FIXES —[/h2]
[list]
[*] 2 Daerios fighting each other with Parry & Riposte activated no longer create an infinite damage loop!
[*] The pull from Gravity Chains now takes place before the effect of the Sun Lance.
[*] We fixed a bug that caused the teambuilding tutorial to be locked if you did not follow the instructions and dragged different Heroes in your team.
[*] Winning against a player ranked Master now gives you the right amount of rank points.
[*] We fixed a bug that caused games against the AI to crash when one of their Heroes was eliminated with bleed damage.
[/list]
[h2]—HEROES—[/h2]
[h3]Na Jima[/h3]
Based on the data we have Na Jima seems a little overtuned and oppressive to play against. We are slightly nerfing her damage.
[list]
[*] Skyshard Arrowtips (Passive): Bonus magic damage equal to 2% of target’s HP → 1% of target’s HP
[*] Star Storm (Ultimate):
→ 6 magic damage + 6 physical damage per cast → 5 magic damage + 5 physical damage per cast
→ Now requires a line of sight to be cast
[/list]