Alpha 14v9 update [beta branch]

Good Night, Knight

A dynamic hack-and-slash adventure that mixes procedural generation with hand-made scenarios and a darkly humorous story. Featuring heavy-hitting deliberate combat, robust stealth mechanics, threatening enemies with unique movesets and a vast array of game-changing items to discover.

Alpha 14v9 update is now live on the Steam's public beta branch. -------------------------------------- CHANGELOG SA14v9 HUD: * Added balance bar - If enemy is hit but isn't knocked back due to still having balance left, a bar at the bottom of the screen will show their remaining balance [Optional HUD element - Requires equipment] Balance: * Improved damage reduction from blocking * Reduced stamina recovery speed when blocking * Walking while sneaking consumes a tiny bit of stamina * Slightly reduced Bedrock boss' health [395 > 384] Entryway: * Fixed infinite food exploit Items: * Increased duration of extraction portal [2200 > 2650] Curses: * Curse of loss reworked Equipment * Added Weightscale (Find it in Bedrock somewhere before the boss) Audio: * Fixed Entryway combat and stealth tracks playing over each other Misc: * Added sneaking sprites * Added water-ripple effect when objects fall in water * Battle notes last slightly longer [152 > 169] * Enemy sound-waves are now only sensed while out of combat * Made chests easier to open * Added grace-period to venus knight-trap after it damages the player * Fixed pots at [redacted] room not making noise when destroyed * Fixed pillars position on an Entryway room * Made it much easier to get equipment/items that are laying on the floor, like for instance the diary * Fixed visual issue with Entryway buttons * Fixed instances where a Pouncer's attack would cause a crash * Fixed captain looking the wrong way sometimes in an Entryway event * Changed order in which some equipment is obtained through the campaign * Made it easier to see different dialogue from Lode HOTFIX SA14v9.1 * Possible fix for a crash related to potion slots equipment -------------------------------------- Here's how to join the beta branch: 1- Right-click the game in your Library and click on Properties: [img]{STEAM_CLAN_IMAGE}/35719581/6d04d7e3e22616cccec7383047b94e78f5337aad.png[/img] 2- Click in Betas and then select the "in_development" branch on the drop-down menu: [img]{STEAM_CLAN_IMAGE}/35719581/433dcca64bbf85fd82dab59baf96da369cb8c921.png[/img]