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Greetings!
This week’s update introduces player damage to the game in preparation of update 1.0.0. It includes personal weapons and player death all available now, however the potential of this update will be fully met when the big update hits. This comes with a few new mechanics which will be explained here.
As of this update we have introduced personal weapons. Each player starts with a pistol and a cutlass in their item-belt upon spawning.
Pistols can be used to fire at players from a distance. To fire a pistol a player must load the pistol with a bullet, and pulling back the hammer. Bullets can be found in the bullet pouch attached to your item-belt.
Swords can be used in close-range combat. Swinging your sword around causes a wind-effect to follow it. The wind-effect indicates whether the sword is able to hit. A player drops items from his hands on death, while items in their item-belt will remain when respawning.
[b][NEW][/b] Added kickback when firing cannons.
[b][NEW][/b] Added new Cutlass weapon.
[b][NEW][/b] Added new Pistol weapon.
[b][NEW][/b] Added player damage, allowing players to take damage from other players.
[b][NEW][/b] Added player death and respawning.
[b][NEW][/b] Added bullet pouch, containing bullets for pistols.
[b][UPDATE][/b] Made preparations for island exploration.