Roadmap to 1.0

Rogues Don't Cry

Rogues Don't Cry is a mix of roguelike and strategy game. Choose your hero, build an army, explore and fight enemies in a harsh procedurally generated world, with semi permadeath and a strong final boss.

Hi everyone, Hereby is the roadmap to the full launch of Rogues Don't Cry. [img]https://cdn.imgpile.com/f/oeWUSKj_xl.jpg[/img] This is a plan, not a promise, everything is subject to change. The game should be in Early Access for about a year, so the 1.0 version should be out around q4 2025, after that a new roadmap for the post 1.0 updates will be published. There are 3 main goals of Early Access: 1-polish, balance, improvements The core mechanics of the game are already implemented, but things need to be tweaked to reach a high level of polish and balance. This requires feedback because there are over a 100 units, skills and items, all interacting with each other. Also, I hope the community can help me improve the localization. 2- Add the new content The new heroes and other content/secrets will be added gradually to adjust how it all fits in with the rest of the game, and this will give some time to the community to absorb and discover the new content. 3- Tweak the difficulty It's hard to set the right difficulty when all the pieces are not totally in place yet, so expect some adjustments during EA. The game will be generally hard, with an accessible beginning but a tough late game and final boss. If you want to discuss the plan, or if you have questions, you can join the Discord at : [url=https://discord.gg/B9qtzAFKW3]https://discord.gg/B9qtzAFKW3[/url] (English only for now)