Age of Mythology 2.7 Patch Preview

Age of Mythology: Extended Edition

Age of Mythology is back! Choose your god and take to the battlefield in this classic, upgraded with full Steamworks integration and enhanced features.

GREETINGS to all our lords, ladies, and legends of [i]Myth[/i]! We are extremely excited to invite you to the [b][i]Age of Mythology[/i] Patch Preview![/b] Starting TODAY, owners of the game will be able to play the patch early so they can let us know what works (and doesn't work) in the new release! [quote]Here's how to participate in the [b]2.7 Patch Preview:[/b] [olist] [*]Open and sign into [b]Steam[/b]. [*]Find [b]Age of Mythology: Extended Edition [/b]in your Steam library. [*]Right-click the game and select [b]Properties[/b]. [*]Select the [b]BETAS [/b]tab. [*]Select [b]patch-2.7-public-beta [/b]from the first dropdown menu. The update will begin downloading automatically in the background. [*]Select [b]Close[/b] in the bottom right of the Properties window. [*]Open the game. The bottom of the title screen should read [b]2.7.######[/b]. [/olist] That's it; you're ready to play! [/quote] There are a Titan-load of fixes, updates, and balance changes we’ve amassed into one enormous update, and now we’re looking to our community to join us before it releases to the larger community. This is an [b]open beta[/b], so feel free to discuss, share, stream, or even shout to the heavens; we won't mind! Just be sure to post your feedback on the official forum by the end of the month to ensure that your voice is heard! [list] [*][url=https://forums.ageofempires.com/t/age-of-mythology-patch-2-7-preview/44206][i]Age of Mythology[/i] Patch 2.7 Preview (Discussion Thread)[/url] [*][url=https://forums.ageofempires.com/c/age-of-mythology][i]Age of Mythology[/i] Discussion Forum[/url] [/list] You can even join us on [url=https://discord.gg/ageofempires]Discord[/url] to organize games and chat with others! We hope you enjoy [b]Update 2.7[/b]; now: PROSTAGMA! [code][h1][i]AGE OF MYTHOLOGY[/i] UPDATE 2.7[/h1][/code] [h1]GENERAL[/h1] [list] [*]Implemented various performance improvements to the game. [*]Fixed anisotropic filtering issues. [*]V-sync has been enabled for Multiplayer matches. [*]Wall Connectors are now visible in Fog of War. [*]Units no longer turn black when frozen or petrified. [*]The Time and Score trackers are now displayed by default. [*]When damaged, the HP bar of a unit now flashes by default. [/list] [h1]DEATHMATCH SETTINGS[/h1] [list] [*][b]Tower[/b] limit reduced from [b]20 → 16[/b]. [*]Starting [b]Ulfsarks[/b] increased from [b]5 → 6[/b]. [*]Monk conversion rate increased by [b]20%[/b]. [*]Unit healing rate increased by [b]25%[/b]. [*]Atlantean [b]Town Center[/b] build speed reduced by [b]10%.[/b] [*]Atlantean [b]Oracles[/b] now spawn with a delay. [*]Now benefits from [b]Town Center[/b] victory condition. [/list] [h1]BUG FIXES[/h1] [list] [*]Fixed an exploit related to Poseidon's[b] Lure [/b]ability. [*]Timing in the Chinese "Learn to Play" cinematic has been fixed. [*]The Chinese civilization no longer starts without a transport ship on [b]Vinlandsaga[/b]/[b]Team Migration[/b]. [*]The first Chinese Town Center is now built faster on [b]Nomad[/b] [*][b]Uproot[/b] God Power no longer gives permanent Line of Sight. [*]The [b]Fire Lance[/b] and [b]Physician[/b] can now garrison in all applicable structures. [*][b]Earthquake[/b], [b]Tornado[/b] and [b]Tsunami[/b] God Powers now damage Town Centers under construction. [*][b]Frost[/b] God Power no longer affects Immortals. [*][b]Lemurian Descendants[/b] now affects Atlantean Heroes. [*][b]Docks[/b] now automatically fire at Dragon Turtles. [*][b]Kebenit[/b] bonus damage now applies correctly to Chinese fishing ships. [*]Greek [b]Citadel Centers[/b] can now train [b]Physicians[/b]. [*][b]Sea Snake[/b] can now attack water mythological units. [*][b]Engineers[/b] tech now correctly grants +2 range to [b]Sitting Tigers[/b] and [b]Onagers[/b]. [*]The [b]Tusk of the Iron Boar[/b] relic no longer affects mounted archers twice. [*][b]Bow of Artemis[/b] relic now affects gold cost of Stymphalian Bird. [*]The [b]Trios Bow[/b] relic now affects Throwing Axeman Line of Sight. [*]Various small color & sound fixes. [/list] [h1]CIVILIZATION BALANCE[/h1] [h1][b]General Balance[/b][/h1] [list] [*][b]Guard Tower[/b] technology from [b]+70% → +40%[/b]. [*][b]Ballista Tower[/b] technology from [b]+50% → +33%[/b]. [*][b]Iron Wall[/b] technology from [b]+500 → +300 hp[/b]. [*]Reduced the health of [b]Fortified Wall[/b] technology from [b]+500 → +300 hp[/b]. [*]Reduced the health of [b]Stone Wall[/b] technology from [b]+600 → +500 hp[/b]. [*]Reduced the health of [b]Great Wall[/b] technology from [b]+600 → +300 hp[/b]. [*]Reduced the health of [b]Citadel Wall[/b] technology from [b]+600 → +300 hp[/b]. [*][b]Secrets of the Titans[/b] technology reduced from [b]90 → 75 seconds[/b]. [*]Reduced the [b]Scarab Pendant[/b] relic bonus for all non-myth siege units from a [b]+100% → +50% [/b]damage multiplier. [*]Reduced the bonus damage against buildings provided by the [b]Naval Oxybeles[/b] technology from [b]+400% → +300% [/b]damage. [*]Increased the pierce damage dealt by [b]Boiling Oil[/b] from [b]10 → 14[/b]. [*][b]Monkeys[/b] and [b]Baboons [/b]have had their health reduced from [b]45 → 25[/b] and their Pierce armor reduced from [b]20% → 5%[/b]. [/list] [h1][b]Atlantean[/b][/h1] GENERAL [list] [*]Walls no longer cost 50% more for Atlanteans. [*]Increased the maximum range of [b]Gaia's lush[/b] from [b]8 → 10[/b]. Increased building health regeneration from [b]1 → 3 hp/s[/b]. [*]Increased the movement speed bonus of Kronos' Myth units, Siege, and Siege Ships from [b]0%[/b] → [b]10%[/b]. [/list] POWERS [list] [*][b]Carnivora[/b] (Land): Increased health from [b]500[/b] → [b]600 hp[/b]. [*][b]Carnivora[/b] (Land): Reduced the special recharge time from [b]12[/b] → [b]10 seconds[/b]. [*][b]Chaos: [/b]Increased the minimum number of Myth units that are converted from [b]0[/b] → [b]1[/b]. [*][b]Deconstruction: [/b]Increased the number of charges from [b]2[/b] → [b]3[/b]. [/list] TECHNOLOGIES [list] [*][b]Architects: [/b]Now increases the [b]Sky Passage[/b] pierce armor from [b]80%[/b] → [b]85%[/b]. [*][b]Architects: [/b]Now increases the [b]Tartarian Gate[/b] pierce armor from [b]60%[/b] → [b]85%[/b]. [*][b]Channels: [/b]Reduced the research cost from [b]25 food, 100 gold, 10 favor[/b] → [b]100 gold, 5 favor[/b]. [*]The [b]Channels [/b]technology now affects Caravan units. [*][b]Focus:[/b] Now increases the [b]Oracle (Hero) [/b]Hack attack bonus from [b]0% → 20%[/b], their health bonus from [b]0% → 15%[/b], and their movement speed bonus from [b]0% → 20%[/b]. [*][b]Halo of the Sun:[/b] Reduced the bonus for the [b]Fire Siphon[/b] Crush from [b]+25%[/b] → [b]+15%[/b]. Now also provides a [b]+15%[/b] Pierce damage bonus. [*][b]Heroic Renewal:[/b] Reduced regeneration rate from [b]2.5 hp/s[/b] → [b]2.0 hp/s[/b]. [*][b]Io Guardian:[/b] Reduced the Favor cost from [b]25[/b] → [b]15[/b]. Increased the special attack recharge time bonus from [b]-20%[/b] → [b]-40%[/b]. [*][b]Lance of Stone:[/b] Reduced the bonus damage dealt to buildings from [b]200%[/b] → [b]175%[/b]. [*][b]Rheia's Gift:[/b] Increased the Favor reduction effect of purchasing technologies from [b]-25%[/b] → [b]-50%[/b]. [i](Note that this d[/i][i]oes not affect Secrets of the Titans.)[/i] [/list] UNITS [list] [*][b]Argus: [/b]Increased health from [b]400[/b] → [b]550 hp[/b]. [*][b]Argus: [/b]Increased the Special Attack Range from [b]2[/b] → [b]3[/b]. [*][b]Automaton:[/b] Increased health from [b]200[/b] → [b]250 hp[/b]. [*][b]Chieroballista:[/b] Now benefits from armory upgrades. [*][b]Citizen Hero: [/b]Reduced the Favor cost from [b]3[/b] → [b]2[/b], and the Population cost from [b]4[/b] → [b]3[/b]. [*][b]Dryad: [/b]Reduced the Crush armor from [b]99%[/b] → [b]80%[/b]. [*][b]Fire Siphon:[/b] Increased Crush damage from [b]55[/b] → [b]60[/b]. [*][b]Fire Siphon: [/b]Increased pierce damage from [b]0[/b] → [b]12[/b]. [*][b]Man O' War:[/b] Reduced the Favor cost from [b]25[/b] → [b]15[/b]. [*][b]Satyr:[/b] Increased Pierce damage from [b]12[/b] → [b]20[/b]. [*][b]Satyr: [/b]Increased Special Pierce damage from [b]22[/b] → [b]27[/b]. Special max spread: [b]5[/b]. Special spread favor: [b]25%[/b]. [*][b]Servant:[/b] Reduced Favor cost from [b]15[/b] → [b]12[/b]. [*][b]Turma:[/b] Increased the [b]Heavy Turma[/b] range bonus from [b]0[/b] → [b]2[/b]. [*][b]Onager: [/b]Increased Crush damage from [b]12[/b] → [b]13[/b]. [*][b]Mirror Tower:[/b] Increased Pierce damage from [b]20[/b] → [b]25[/b]. [*][b]Mirror Tower: [/b]Lowered the build limit from [b]10[/b] → [b]5[/b]. [*][b]Mirror Tower: [/b]Reduced the cost to build from [b]300 Wood, 150 Gold, 5 Favor → 250 Wood, 100 Gold, 3 Favor.[/b] [*][b]Mirror Tower: [/b]Now benefits from weapon upgrades unlocked at the armory. [/list] [h1][b]Chinese[/b][/h1] GENERAL [list] [*]Increased the rate at which [b]Villagers[/b] collect Food by [b]5%[/b]. [*][b]Garden[/b] from [b]35 Food, 35 Wood, 35 Gold → 25 Food, 25 Wood, 25 Gold. [/b]Increased gather rate by [b]5%[/b]. [/list] MAJOR GODS [list] [*][b]Fu Xi:[/b] Blessed construction now reduces the cost of Towers and Castles by [b]50% [/b](was [b]20%[/b]). [*][b]Shennong:[/b] Reduced the [b]Fire Lance's[/b] splash area from [b]3[/b] → [b]2 [/b]and the bonus damage dealt to buildings from [b]400%[/b] → [b]250%[/b]. [*][b]Shennong:[/b] Increased the bonus damage dealt to buildings by the [b]Sitting Tiger [/b]from [b]300%[/b] → [b]320%[/b]. [/list] POWERS [list] [*][b]Barrage:[/b] Increased the minimum damage from [b]500[/b] → [b]600[/b]. Increased the radius from [b]8[/b] → [b]10. [/b]Now deals [b]100%[/b] bonus damage versus ships. [*][b]Earth Dragon:[/b] Reduced health from [b]5000[/b] → [b]2500 hp[/b], the lifespan from [b]180[/b] → [b]90 seconds[/b]. [*][b]Earth Dragon:[/b] Increased the Pierce armor from [b]60%[/b] → [b]70%[/b], the Range from [b]6[/b] → [b]7[/b], and reduced the Recharge time from [b]3[/b] → [b]2 minutes[/b]. [*][b]Geyser:[/b] Can now be placed on water, where it affects ships. [*][b]Great Flood:[/b] Increased Crush damage from [b]100[/b] → [b]125[/b]. Increased persistent hack damage from [b]2.5[/b] → [b]7.5[/b]. Increased persistent crush damage from [b]1.25[/b] → [b]3.75[/b]. Now deals [b]100%[/b] bonus damage to Town Centers and Citadel Centers. [*][b]Great Flood:[/b] Raised the maximum damage dealt to units ([b]1500 → 3500 [/b]damage) and buildings [b](12,000 → 15,000 [/b]damage). [*][b]Great Flood: [/b]Reduced the ally damage modifier from [b]20%[/b] → [b]10%[/b]. [*][b]Tsunami: [/b]Reduced persistent hack damage from [b]7.5[/b] → [b]5.5[/b], the persistent crush damage from [b]3.75[/b] → [b]3.0[/b], and the maximum Villager health damage from [b]1200 → 800[/b]. [*][b]Uproot:[/b] Lifespan reduced from [b]∞[/b] → [b]50 seconds[/b]. [*][b]Uproot:[/b] Adjusted the amount of hack damage dealt per second: [1x1] [b]20[/b] → [b]10[/b], [2x2]: [b]20 → 15[/b], [4x4] [b]20 → 25[/b], [5x5] [b]20 → 30[/b], [6x6] [b]20 → 40[/b], [7x7] [b]20 → 40[/b], [8x8] [b]20 → 40[/b]. [/list] TECHNOLOGY [list] [*][b]Heavenly Fire:[/b] Reduced the cost from [b]500 Gold, 50 Favor → 400 Gold, 40 Favor[/b]. [*][b]Tiger Spirit:[/b] Increased both the health and movement speed bonuses from [b]+15% → +20%[/b]. [/list] UNITS [list] [*][b]Cataphract:[/b] Reduced Pierce armor from [b]20% → 15%[/b], and health from [b]120 → 110 hp[/b]. [*][b]Cataphract:[/b] Reduced the bonus damage dealt to Norse Infantry from [b]300% → 250% [/b]damage. Now deals [b]100% [/b]bonus damage versus siege units. [*][b]Chu Ko Nu:[/b] Reduced range from [b]16 → 14[/b]. Increased Pierce damage from [b]4 → 7[/b], and accuracy from [b]0.7 → 0.8[/b]. [*][b]Dragon Turtle:[/b] Now deals[b] 100%[/b] bonus damage to Myth units. [*][b]Fire Lance:[/b] Reduced health from [b]80 → 65[/b], and Pierce damage from [b]8.0 → 6.5[/b]. Increased Crush damage from [b]10 → 12[/b]. [b]Burning Pitch [/b]now adds [b]+3[/b] Crush damage. [*][b]General:[/b] Now benefit from Castle Line upgrades when researched. [*][b]General: [/b]Reduced the cost to build from [b]200 Food, 200 Gold → 180 Food, 140 Gold[/b]. [*][b]Halberdier:[/b] Increased the Food cost from [b]40 → 50[/b]. [*][b]Halberdier:[/b] Reduced the bonus damage dealt to Calvary from [b]+130% → +110%[/b]. [*][b]Immortal:[/b] Increased health from [b]130 → 160[/b]. [*][b]Immortal: [/b]Adjusted the Archaic age damage modifier from [b]-90% → -75%[/b]. Obtainable after the temple is built. [*][b]Jiangshi:[/b] Increased the special recharge from [b]12 → 16 [/b]seconds. [*][b]Jiangshi: [/b]Increased the Favor cost from [b]20 → 25[/b]. [*][b]Monks:[/b] Reduced the conversion range from [b]15 → 11[/b]. [*][b]Monks: [/b]Can no longer convert frozen or stoned units. Increased the base Convert time on human soldiers from [b]6 → 11 seconds, [/b]the minimum Convert time from [b]6 → 9 seconds[/b], and the maximum Convert time from [b]10 → 11 seconds[/b]. [*][b]Monks: [/b]Can now pick up relics. [*][b]Mounted Archer:[/b] Reduced Pierce damage from [b]7 → 5[/b]. Increased the bonus damage dealt to Cavalry from [b]+200% → +300%[/b]. [*][b]Mounted Archer: [/b]Reduced the cost from [b]80 Wood, 60 Gold → 75 Wood, 55 Gold[/b]. [*][b]Qilin:[/b] Reduced the Favor cost from [b]18 → 14[/b]. [*][b]Scout Cavalry:[/b] Reduced movement speed from [b]6.00 → 5.75[/b], and Hack damage from [b]7 → 6[/b]. [*][b]Scout Cavalry: [/b]Now deals [b]30% [/b]bonus damage to Caravans and to Archers. [*][b]Vermilion Bird:[/b] Reduced health from [b]700 → 600 hp[/b]. [*][b]War Chariot:[/b] Reduced training time from [b]18 → 12 seconds[/b]. [*][b]War Chariot: [/b]Now deals [b]25% [/b]bonus damage to Archers. [*][b]White Tiger:[/b] Reduced Favor cost from [b]30 → 27[/b]. [*][b]White Tiger:[/b] Increased Hack damage from [b]20 → 30[/b], and Jump Hack damage from [b]100 → 200[/b]. Removed the jump splash area. [*][b]White Tiger: [/b]Reduced the bonus damage dealt to Myth units from [b]+300% → +200%[/b]. [/list] [h1][b]Egyptian[/b][/h1] GENERAL [list] [*]Increased the Age 1 damage modifier for [b]Set[/b] animals from [b]0.3 → 0.65[/b]. Can now attack in archaic. [/list] POWERS [list] [*][b]Locust Swarm:[/b] Increased the Hack damage from [b]20 → 30[/b], and the area of effect from [b]6 → 9[/b]. Reduced the total number of swarms from [b]4 → 1[/b], and the duration from [b]27 → 22 seconds[/b]. [*][b]Locust Swarm:[/b] Increased the amount of bonus damage dealt to fishing ships from [b]+200% → +300%[/b]. [*][b]Plague of Serpents:[/b] Increased the Serpent wander distance from [b]4 → 8[/b]. Serpents now benefit from armory upgrades. [*][b]Shifting Sands:[/b] Reduced the visual radius from [b]12 → 10[/b]. [i]Note that the a[/i][i]ctual radius is unchanged from 10.[/i] [*][b]Shifting Sands: [/b]Increased the minimum hp shift to [b]1000 [/b](was [b]400[/b]), and the maximum to [b]3000 [/b](was [b]4000[/b]). Reduced the minimum villager hp shift to [b]70 [/b](was [b]75[/b]), and the maximum to [b]70 [/b](was [b]600[/b]). [/list] TECHNOLOGIES [list] [*][b]Axe of Vengeance:[/b] Increased the Hack damage bonus from [b]10% → 20%[/b]. [*][b]Desert Wind:[/b] Increased the Favor cost from [b]25 → 30[/b]. [*][b]Feet of the Jackal:[/b] Increased the health bonus from [b]50 → 75 hp[/b]. [*][b]Feral:[/b] Increased the health bonus from [b]+10% → +20%[/b]. Now also provides a [b]10%[/b] movement speed bonus. [*][b]Necropolis:[/b] Increased the bonus Favor gathered from [b]+10% → +25%[/b]. [*][b]Slings of the Sun:[/b] Increased the bonus damage dealt to infantry from [b]50% → 75%[/b]. [/list] UNITS [list] [*][b]Camerly:[/b] Increased Food cost from [b]40 → 50[/b]. [*][b]Catapult:[/b] Increased Population cost: [b]3 → 4[/b]. [*][b]Khopesh:[/b] Increased health from [b]65 → 75[/b], and Hack damage from [b]5 → 6[/b]. [*][b]Khopesh:[/b] Now deals [b]150% [/b]bonus damage to trade units. [*][b]Leviathan:[/b] Reduced Favor cost from [b]20 → 15[/b]. [*][b]Mercenary:[/b] Increased training time from [b]1 [/b]→ [b]2 seconds[/b]. [*][b]Mercenary Cavalry:[/b] Increased training time from [b]3 → 4 seconds[/b]. [*][b]Pharaoh:[/b] Reduced the bonus construction speed when empowering Wonders from [b]+75% → +30% [/b]faster. [*][b]Phoenix:[/b] Increased Crush damage from [b]40 → 50[/b]. Now deals [b]100% [/b]bonus damage to Myth units. [*][b]Priest:[/b] Reduced the bonus construction speed when empowering Wonders from [b]+30% → +25% [/b]faster. [*][b]Sea Turtle:[/b] Reduced the Favor cost from [b]20 → 15[/b]. [*][b]Slinger:[/b] The Heavy and Champion Slingers now have a [b]+2 [/b]range bonus. [*][b]Son of Osiris: [/b]Reduced the bonus construction speed when empowering Wonders from [b]+75% → +30% [/b]faster. [*][b]Siege Camp:[/b] Increased the Gold cost from [b]25 → 75[/b]. [/list] [h1][b]Greek[/b] [/h1] GENERAL [list] [*]Increased the base Favor gather rate from [b]0.125 → 0.131[/b]. [/list] MAJOR GODS [list] [*][b]Zeus:[/b] Reduced starting Favor from [b]15 → 10[/b], as well as the Favor gathering bonus from [b]+25% → +20%[/b]. [*][b]Poseidon:[/b] Increased the trade rate bonus from [b]+10% → +15%[/b]. [*][b]Poseidon: [/b]A Hippocampus now spawns when the first dock is built. [*][b]Poseidon: [/b]Militia now benefit from the [b]Phobos Spear of Panic[/b] technology when researched. [*][b]Poseidon: [/b]Changed the age when [b]The Argo [/b]is available from [b]Mythic → Heroic[/b]. [/list] HEROES [list] [*][b]The Argo: [/b]Increased its movement speed from [b]4.8 → 6[/b]. Reduced its Crush armor from [b]+20% → +15%[/b]. [*][b]The Argo: [/b]Reduced bonus damage dealt to Myth units from [b]500% → 400%[/b]. The Argo no longer deals bonus damage to buildings. [*][b]The Argo: [/b]Reduced the cost from [b]250 Wood, 8 Favor [/b]→ [b]200 Wood, 4 Favor[/b]. [*][b]The Argo: [/b]Now benefits from [b]Trierarch[/b] when researched. [/list] POWERS [list] [*][b]Bolt:[/b] Reduced the bonus damage dealt to the [b]Son of Osiris [/b]from [b]+2% → =3%[/b]. Increased the bonus damage dealt to Nidhogg from[b] +10% → +12%[/b]. [*][b]Citadel[/b]: Greeks can now train Physicians as they would in a normal Town Center. [*][b]Citadel[/b]: Increased the Garrison space from [b]20 → 25[/b]. Increased the Gold cost from [b]300 → 400[/b] [i](which[/i] [i]affects repair cost)[/i]. [*][b]Sentinels:[/b] Increased the number of spawned Sentinels from [b]4 → 5[/b]. increased the track rating from [b]3.5 → 5[/b]. Changed the minimum distance from the town center to [b]20 [/b](was [b]16[/b]) and the maximum distance to [b]24 [/b](was [b]20[/b]) [*][b]Underworld Passage:[/b] Increased Pierce armor from [b]70% → 85%[/b]. [/list] TECHNOLOGIES [list] [*][b]Anastrophe:[/b] Reduced the Favor cost to research from [b]20 → 15[/b]. [*][b]Lord of Horses:[/b] Reduced the research time from [b]40 → 25 seconds[/b]. [*][b]Lord of Horses: [/b]Reduced the cost to research from [b]100 Food, 5 Favor → 75 Food, 3 Favor[/b]. [*][b]Phobos Spear of Panic:[/b] Now provides its benefits to Militia. [*][b]Temple of Healing:[/b] Reduced the Favor cost to research from [b]20 → 12[/b]. [*][b]Trierarch:[/b] Reduced the cost to research from [b]300 Gold, 25 Favor [/b]→ [b]200 Gold, 15 Favor[/b]. Now provides its benefits to The Argo. [/list] UNITS [list] [*][b]Carcinos:[/b] Reduced the Favor cost from [b]20 → 15[/b]. [*][b]Chiron:[/b] Increased movement speed from [b]5.3 → 5.5[/b], and its track rating from [b]5 → 6[/b]. Increased the amount of damage dealt to Nidhogg from [b]+100% → +110%[/b]. [*][b]Cyclops:[/b] Increased movement speed from [b]3.5 → 3.8[/b]. [*][b]Cyclops: [/b]Reduced the Favor cost from [b]20 → 18[/b]. [*][b]Gastraphetes:[/b] Reduced the cost from [b]120 Wood, 80 Gold [/b]→ [b]110 Wood, 70 Gold[/b]. [*][b]Hetairoi:[/b] Increased Hack damage from [b]8 → 8.5[/b], and movement speed from [b]4.8 → 5.3[/b]. [*][b]Hetairoi:[/b] Reduced the cost from [b]55 Food, 90 Gold → 45 Food, 80 Gold[/b]. [*][b]Hippolyta:[/b] Increased the bonus damage dealt to Nidhogg from [b]+100% → +110%[/b]. [*][b]Medusa:[/b] Reduced the Favor cost from [b]32 → 28[/b]. [*][b]Pegasus:[/b] Reduced the Population cost from [b]2 → 1[/b]. [*][b]Peltast:[/b] The Heavy and Champion Archers now have a [b]+2 [/b]range bonus. [*][b]Perseus:[/b] Increased health from [b]360 → 400 hp[/b]. [*][b]Perseus: [/b]Increased Hack damage from [b]7 → 14.[/b] [*][b]Perseus: [/b]Reduced the bonus damage dealt to Myth units from [b]+1000% → +500%[/b]. [*][b]Physician:[/b] Healing rate increased by 25%. [*][b]Physician: [/b]Adjusted the cost from [b]60 Food → 60 Wood[/b]. [*][b]Polyphemus:[/b] Increased Crush damage from [b]5 → 20[/b]. [/list] [h1][b]Norse[/b][/h1] GENERAL [list] [*][b]Dwarf:[/b] Now deal [b]+100% [/b]bonus damage to siege. [/list] MAJOR GODS [list] [*][b]Odin:[/b] Increased the unit regeneration from [b]0.08 hp/s[/b] → [b]0.20 hp/s[/b]. [i](Note:[/i][i] idle units still regenerate 10x faster.)[/i] [*][b]Odin: [/b]Increased the hp bonus from [b]+10% → +15%[/b]. [*][b]Thor:[/b] The [b]Hammer of the Gods[/b], [b]Meteoric Iron Mail[/b], and [b]Dragonscale Shields[/b] technologies now affect all the same units as regular armory upgrades. [/list] POWERS [list] [*][b]Undermine:[/b] Increased persistent Crush damage from [b]25 /s → 30 /s[/b]. [*][b]Walking Woods:[/b] Reduced health from [b]300 → 240 hp[/b]. Reduced Crush damage from [b]30 → 15[/b]. [*][b]Walking Woods:[/b] Instead of wandering and attacking nearby units, transformed trees can now be issued commands. [/list] TECHNOLOGIES [list] [*][b]Axe of Muspell:[/b] Reduced the research time from [b]40 → 20 seconds[/b]. [*][b]Axe of Muspell: [/b]Reduced the Gold cost to research from [b]250 → 100[/b]. [*][b]Berserkergang:[/b] Reduced the health bonus for Ulfsarks from [b]+20% → +15%[/b]. [*][b]Burning Pitch:[/b] Increased the bonus Crush damage for Ballistae from [b]+40% → +50%[/b]. [*][b]Bravery:[/b] Increased the bonus damage dealt to buildings from [b]100% → 125%[/b]. [*][b]Call of Valhalla:[/b] Reduced the health bonus from [b]+20% → +15%[/b]. [*][b]Eldhrimnir Kettle:[/b] Reduced the special duration from [b]4 → 3 seconds[/b]. [*][b]Ring Giver:[/b] Reduced the research time from [b]40 → 20 seconds[/b]. [/list] UNITS [list] [*][b]Battle Boar:[/b] Reduced the movement speed from [b]5.3 → 5[/b]. [*][b]Bogsveigir:[/b] Reduced the training time from [b]15 → 9 seconds[/b]. [*][b]Bogsveigir:[/b] Changed the unit line upgrades from [b]Archer → Infantry[/b]. [*][b]Einheriar:[/b] Increased movement speed from [b]3.0 → 3.5[/b]. [*][b]Fenris Wolf:[/b] Reduced its Boost from [b]20% → 18%[/b], but increased its Boost range from [b]25 → 30[/b]. [*][b]Kraken:[/b] Reduced the Favor cost from [b]25 → 20[/b]. [*][b]Portable Ram:[/b] Increased health from [b]215 → 225 hp[/b], and Hack armor from [b]5% → 10%[/b]. [*][b]Throwing Axeman:[/b] Increased the bonus damage dealt to Fanatic/Fanatic (Hero) from [b]+225% → +275%[/b]. [*][b]Ulfsark:[/b] Increased health from [b]80 → 85 hp[/b]. [*][b]Ulfsark:[/b] Increased Dock building speed from [b]0.75 → 0.88[/b]. [*][b]Hill Fort:[/b] Increased range from [b]18 → 20[/b]. [/list]