Age of Mythology is back! Choose your god and take to the battlefield in this classic, upgraded with full Steamworks integration and enhanced features.
Hello legends! We’ll begin by sending a heartfelt thanks to everyone playing and posting their thoughts about the updates we released with the [url=https://steamcommunity.com/games/266840/announcements/detail/1599258900461735978][i]Age of Mythology[/i] 2.7 Patch Preview[/url]! We’ve already received a good deal of feedback and positivity regarding our initial changes—so many that we’re ready to bring you another update with a handful of additional fixes. Our focus with this update is on [b]fixing several bugs[/b] reported during the 2.7 Patch Preview, along with implementing a handful of adjustments to the much-discussed [b]Chinese[/b] civilization.
Here’s how you can download the latest update:
[quote]Here's how to participate in the [b]2.7 Patch Preview:[/b]
[olist]
[*]Open and sign into [b]Steam[/b].
[*]Find [b]Age of Mythology: Extended Edition [/b]in your Steam library.
[*]Right-click the game and select [b]Properties[/b].
[*]Select the [b]BETAS [/b]tab.
[*]Select [b]patch-2.7-public-beta-[/b]from the first dropdown menu. The update will begin downloading automatically in the background.
[*]Select [b]Close[/b] in the bottom right of the Properties window.
[*]Open the game. The bottom of the title screen should read [b]2.7.######[/b].
[/olist]
That's it; you're ready to play!
[/quote]
Once you’ve had an opportunity to play with the changes, let us know what you think over in the official [i]Age of Mythology[/i] forum, where we'll be taking notes about your experience:
💬 [b]DISCUSS:[/b] [url=https://forums.ageofempires.com/t/age-of-mythology-patch-2-7-preview-discussion/54542][i]Age of Mythology[/i] Patch 2.7 Preview (Discussion Thread)[/url]
💬 [b]MYTH FORUM:[/b] [url=https://forums.ageofempires.com/c/age-of-mythology][i]Age of Mythology[/i] Discussion Forum[/url]
We look forward to hearing what you think, so get to it; PROSTAGMA! ⚔
—The [i]Age of Empires[/i] Team
[h1][b][i]AGE OF MYTHOLOGY[/i] — UPDATE 2.7[/b][/h1]
[h1]◆ [b]GENERAL[/b] ◆[/h1][list]
[*] Fixed errors in the English language file thanks to feedback by community members.
[*] Added missing strings to the English language file.
[*] Fixed a few bugs dealing with model special effects.
[*] Fixed a display bug with Steam names.
[*] Fixed a bug where the game failed to detect desyncs.
[/list]
[h1]◆ [b]GAMEPLAY[/b] ◆[/h1][list]
[*] Fixed a bug where cavalry could garrison in town centers and towers.
[*] Fixed a bug where a Harpy could get sucked into the Implode God Power and stop it from working.
[*] Fixed a bug where you could eject units across the map with transport ships.
[*] Fixed a bug where caravans could drop off gold on a market that was not fully built.
[*] Fixed a bug where Apollo's Healing Temple tech would work on a temple that is not fully built.
[/list]
[h1]◆ [b]CIVILIZATIONS[/b] ◆[/h1]
[h1]Atlantean[/h1]
POWERS
[list]
[*] Increased the cooldown of Kronos's [b]Deconstruct[/b] God Power from [b]240 → 270 seconds.[/b]
[/list]
UNITS
[list]
[*] [b]Chieroballista:[/b] Decreased movements speed from [b]4.00 → 3.85.[/b]
[*] [b]Satyr:[/b] Increased the cost to train from [b]18 Favor, 225 Wood → 20 Favor, 250 Wood.[/b]
[/list]
[h1]Chinese[/h1]
GENERAL
[list]
[*] Immortals are now trainable without a temple in the first mission of the [i]Tale of the Dragon[/i] campaign.
[/list]
POWERS
[list]
[*] [b]Tsunami:[/b] Decreased persistent hack damage dealt by the wave from [b]5.5 → 4.0[/b], and persistent crush damage from [b]3.0 → 2.25.[/b]
[*] [b]Inferno:[/b] Decreased the maximum damage dealt to enemy villagers from [b]1000 → 800.[/b]
[/list]
UNITS
[list]
[*] [b]Fire Lance:[/b] Pierce damage decreased from [b]6.4 → 4.0[/b].
[*] [b]Fire Lance:[/b] Bonus vs. Archers increased from [b] 1.5 → 2.5[/b].
[*] [b]Immortal:[/b] Health decreased from [b]160 → 150[/b].
[*] [b]Pixiu:[/b] Increased the Gold generation rate from [b] 1.5 → 2.5 units/second.[/b]
[*] [b]War Chariot:[/b] Hack damage increased from [b]12 → 13[/b]
[*] [b]War Chariot:[/b] Training time decreased from [b]12 → 9 seconds[/b]
[/list]
TECHNOLOGIES
[list]
[*] [b]Jade Rabbit:[/b] Increased the research cost from [b]10 Favor, 150 Food → 15 Favor, 225 Food.[/b]
[*] [b]Rammed Earth:[/b] Now grants all buildings an additional 10% hack armor.
[/list]
[h1]Egyptian[/h1]
GENERAL
[list]
[*] Fixed a bug where empowerment for all building actions provided by the [b]Pharaoh[/b] and [b]Son of Osiris[/b] units was lower than intended.
[/list]
UNITS
[list]
[*] Fixed a bug where [b]Sea Snakes[/b] could not attack land units.
[/list]
[h1]Greek[/h1]
POWERS
[list]
[*] [b]Sentinel:[/b] Increased the max radius from [b]24 → 26.[/b]
[/list]
UNITS
[list]
[*] Fixed a bug where [b]Myrmidons[/b] did not receive their bonus vs. Axeman, Bondi, Chinese Servant, Skraeling, and Throwing Axeman.
[/list]
[h1]Norse[/h1]
UNITS
[list]
[*] [b]Walking Woods:[/b] Default stance changed from Defensive to [b]Aggressive[/b]; AI type switched from Ram to [b]HandCombative[/b].
[*] Fixed a bug where a [b]Frost Giant’s[/b] death would use the Colossus' death sound.
[*] Added death sounds to [b]Mountain Giants[/b].
[/list]