Life after myths. Death, disaster, despair. A standalone survival-storybook combining interactive fiction and turn-based strategy. The world is ending, and your small clan’s survival depends on how you manage its relationship with the remaining gods and their followers.
Riders, saddle up! Six Ages 2: Lights Going Out is releasing in less than a fortnight. With more scenes than the first instalment and ever more death, disease, and despair, soon we can revisit Glorantha in its darkest hours (well, decades, but who's counting).
In case you missed the announcement trailer, here it is, make sure to tell your friends:
[previewyoutube=0ImWihO2wL8;full][/previewyoutube]
If you're an influencer or content creator, make sure to hit up our form to get a pre-release key to the game and make noise on launch day, August 21st: [url=https://forms.gle/juAjsvHJMexLcAqp7]https://forms.gle/juAjsvHJMexLcAqp7[/url]
We'll also be flying to Germany for Gamescom just before launch, so if you want to come by for a high-five or show people the game at the public Kitfox booth, you'd be more than welcome to do so. While you're there you might also get to meet other Six Ages enthusiasts, King of Dragon Pass enthusiasts, or chat with Tarn, creator of Dwarf Fortress.
By the spirits of our ancestors,
Alexandra, Tanya, and David