In solo or co-op, experience Reign of Sand, the ultimate version of Atlas Fallen. Ride the sands of a timeless land and defeat legendary monsters in spectacular Action-RPG combat using devastating powers.
[h3]Hello everyone![/h3]
We're happy to present you a brand new update of [i]Atlas Fallen: Reign of Sand[/i]! You shall find the list of changes here:
[h2]Features:[/h2]
[list]
[*] Addition of Code-based matchmaking support on the PC Gamepass / Microsoft Store version, to allow for easier co-op with Steam & EGS players.
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[h2]Stability / Technical fixes:[/h2]
[list]
[*] Fix for freezes & crashes that happened when completing a large number of Source Trials (via the Rekindling functionality). Savefiles that were affected by this bug should be fully usable again.
[*] Memory Optimizations to increase general stability during long play sessions, for all platforms & game modes.
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[h2]Balancing:[/h2]
[list]
[*] Fixed an issue that would sometimes cause the Fallen King boss to be extremely weak.
[*] Fixed an exploit that allowed players to become completely invulnerable via a specific build.
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[h2]Bugfixes:[/h2]
[h3]Co-op:[/h3]
[list]
[*] Fix for a co-op bug that locked players in the final dialogue of the Source quest if they used characters of different genders.
[*] Fix for a savefile corruption that happened when an advanced NG+ Guest joined an early-game NG+ Host, and picked the “Save Character” option after exiting the session.
[*] Fixed a blocking co-op bug that permanently locked the character in place when dying while the co-op partner defeated the Source’s Final Boss.
[*] Fixed a bug that would prevent players from rekindling Source Trials in co-op, under specific conditions.
[*] Fixed Corruption Breaches despawning if the co-op Host died two times in a row while doing them.
[*] Fix for a co-op issue that caused shoppable items to become irretrievable for the Guest, if the Host had bought them before launching co-op.
[*] Added correct name on UI plate when defeating the Source’s Final Boss in co-op.
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[h3]Audio:[/h3]
[list]
[*] Fixed audio issue that caused one of Nyaal’s barks to be very loud and hard to understand.
[*] Fixed audio file not playing for “The Lost Caravan” lore item.
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[h3]Enemies:[/h3]
[list]
[*] Fix for an issue that caused greater & colossal enemies to turn invincible when targeted by a support ability of the Weaver wraith at a specific time.
[*] Fix for an issue that caused the Sand Clones of the Marauder Enemies to be invisible.
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[h3]Visual / UI:[/h3]
Fix for the rendering of armors breaking when quickly scrolling through several armor models.
[list]
[*] Fixed issues that would happen with the Compass when dying during Source boss fights.
[*] Added UI popup for the distribution of the “Celestial Damage” NG+ essence stone, that could easily be missed.
[*] Added functional counter for the discovered Source Portals on the Source Map.
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[h3]Misc:[/h3]
[list]
[*] Fix for camera issues when getting hit or killed while interacting with a Source Portal.
[*] Fixed Localization issues in the Credits.
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[img]{STEAM_CLAN_IMAGE}/42850092/d4c45ed865f87bf6aaaffef80a8a992e675a9a04.png[/img]