A new update is available now! (Patch 5.3)

Atlas Fallen: Reign Of Sand

In solo or co-op, experience Reign of Sand, the ultimate version of Atlas Fallen. Ride the sands of a timeless land and defeat legendary monsters in spectacular Action-RPG combat using devastating powers.

[h3]Hello everyone![/h3] We're happy to present you a brand new update of ​[i]Atlas Fallen: Reign of San​d[/i]! You shall find the list of changes here: [h2]Features:[/h2] [list] [*] Addition of Code-based matchmaking support on the PC Gamepass / Microsoft Store version, to allow for easier co-op with Steam & EGS players. [/list] [h2]Stability / Technical fixes:[/h2] [list] [*] Fix for freezes & crashes that happened when completing a large number of Source Trials (via the Rekindling functionality). Savefiles that were affected by this bug should be fully usable again. [*] Memory Optimizations to increase general stability during long play sessions, for all platforms & game modes. [/list] [h2]Balancing:[/h2] [list] [*] Fixed an issue that would sometimes cause the Fallen King boss to be extremely weak. [*] Fixed an exploit that allowed players to become completely invulnerable via a specific build. [/list] [h2]Bugfixes:[/h2] [h3]Co-op:[/h3] [list] [*] Fix for a co-op bug that locked players in the final dialogue of the Source quest if they used characters of different genders. [*] Fix for a savefile corruption that happened when an advanced NG+ Guest joined an early-game NG+ Host, and picked the “Save Character” option after exiting the session. [*] Fixed a blocking co-op bug that permanently locked the character in place when dying while the co-op partner defeated the Source’s Final Boss. [*] Fixed a bug that would prevent players from rekindling Source Trials in co-op, under specific conditions. [*] Fixed Corruption Breaches despawning if the co-op Host died two times in a row while doing them. [*] Fix for a co-op issue that caused shoppable items to become irretrievable for the Guest, if the Host had bought them before launching co-op. [*] Added correct name on UI plate when defeating the Source’s Final Boss in co-op. [/list] [h3]Audio:[/h3] [list] [*] Fixed audio issue that caused one of Nyaal’s barks to be very loud and hard to understand. [*] Fixed audio file not playing for “The Lost Caravan” lore item. [/list] [h3]Enemies:[/h3] [list] [*] Fix for an issue that caused greater & colossal enemies to turn invincible when targeted by a support ability of the Weaver wraith at a specific time. [*] Fix for an issue that caused the Sand Clones of the Marauder Enemies to be invisible. [/list] [h3]Visual / UI:[/h3] Fix for the rendering of armors breaking when quickly scrolling through several armor models. [list] [*] Fixed issues that would happen with the Compass when dying during Source boss fights. [*] Added UI popup for the distribution of the “Celestial Damage” NG+ essence stone, that could easily be missed. [*] Added functional counter for the discovered Source Portals on the Source Map. [/list] [h3]Misc:[/h3] [list] [*] Fix for camera issues when getting hit or killed while interacting with a Source Portal. [*] Fixed Localization issues in the Credits. [/list] [img]{STEAM_CLAN_IMAGE}/42850092/d4c45ed865f87bf6aaaffef80a8a992e675a9a04.png[/img]