A new game announced! Ale Abbey, a monastery brewery tycoon!

Empires in Ruins

The bastard child of Grand Strategy and Tower Defense, with a black humor infused plot, set in a grim, disillusioned world. Quell the rebellion, tame the Western Marches, disobey your orders and save your brandy. Not strictly in this order.

https://store.steampowered.com/app/2789460/Ale_Abbey/ Ale Abbey is a monastery brewery tycoon set in the late Middle Ages. Assign your carefully selected crew of brewers to research new styles and better practices, craft recipes, and brew beer using real-life tools and methods. But that's not the end of it! Trade your beer in the surrounding villages and towns, store your beer for your own little brewers or use it to sway Lords and Bandits alike to win their favor. Made by a team that appreciates beer and respects the art of crafting it, Ale Abbey is a pixelated wink to the ones that not only kept the craft alive but also perfected it through harder and darker times. Accurate ingredients, realistic practices, demanding audiences (!), and a handful of trusty monks and nuns ready to brew. Although realistic, Ale Abbey has been developed under the premise of being zen and stress-free, so it introduces almost no punishing gameplay mechanics. As traditional with us, we have a huge focus on music too. Did you know that [b]Clint Bajakian[/b] ([i]Monkey Island games, Uncharted, God of War, etc[/i]) is in charge of the soundtrack and the sound design? I hope you guys will wishlist it, and gives us your trust to prove you what we can deliver! (this time the team is almost twice the size of the previous works too!) Cheers, Dr.H