New and adjustment
1: Replace and adjust the UI distribution of the main menu interface, and regularize the screen settings into one button.
2: True Immortal difficulty is locked by default and will be unlocked only after there is a pass archive.
3: New attack can automatically lock the function, you can choose to close in the game preferences.
4: New frame rate cap selection option, but at present for stability is still the actual maximum lock at 60.
5: Further adjust the loading speed settings to increase the stability of the game.
6: The key prompt in the game can be replaced in real time according to the settings.
7: Key binding page of the key name can be read.
8: Added a new section of light skill practice level in the guide level.
9:Changed the logic of using sword manuals and books, books can be transferred to special training levels.
10: Changed the pickup location of sword manuals and books.
11: Spiritual spring mouth can now be directly teleported without having to enter the sea of consciousness.
12: Raised the lower limit of player attack power under the influence of inner breath, and the overall damage lower limit was raised.
13: Optimized the stability of the player's character taking hits
14: Added a new magic treasure in the book "The Beginning of Enlightenment".
15: The name of the current scene is displayed after entering the game or teleporting.
16: The volume fog display of the guide level was adjusted, and the overall visibility of light and darkness was improved
Problem fixes.
1: Fixed the problem that the character was knocked down and could not get up quickly with dodge.
2: Fixed the problem that the boss of the guide level would get stuck and could not move
3: Fixed the problem that some scene models collide inaccurately
4: Fixed the problem of "creeping" caused by too obvious changes in terrain subdivision in some locations
5: Fixed the stability of the character air hit
6: Fixed the problem that the player would get stuck in the action when hit with a small probability.
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