Zero Killed is a tactical multiplayer VR shooter that mixes tactical gameplay, engaging PvP multiplayer, a rich choice of equipment, and gadgets with a dash of sci-fi. All put into VR with unrestricted movement and an advanced collision system for full immersion.
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/29267076/7807f3b04b1bbd5dea6c46a9d5c4e40200fcbf03.png[/img]
Zero Killed’s development is still going strong and is quite productive. Today, we bring you a new screenshot from the map that has already been teased on our Facebook and Twitter, [b]Suburbs[/b].
The map is designed to force close quarter combat. With narrow alleyways and lots of corners to hide in, this map is both dynamic and tactical at its core. We can’t reveal much about the game mode yet, but it’s focused on fast-paced gameplay and low wait time for those of you that want to get right back into action.
[b]Stay tuned for more info, and be sure to follow us on Social Media[/b] - [url=http://facebook.com/zerokilledgame]Facebook[/url] and [url=http://twitter.com/zerokilledgame]Twitter[/url] - to get more frequent updates.
Happy holidays from the Zero Killed team,
See you in 2018!