[7fa8f8e6] Patch Note

Nine Sols

Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.

[h2][Add][/h2] [list] [*] Added sound effects for Shuanshuan playing Qiankun. [*] Added sound effects for dialogue bubbles to pop up for Shanhai 9000. [*] Added sound effects for patrol bots in Prison. [*] Added water dripping sounds in the cutscene before Jiequan Boss Fight. [*] Added sound effects for the stone door opening in Livestock Harvesting Platform. [/list] [h2][Fix][/h2] [list] [*] Fixed an issue where the game could freeze and become unresponsive. [*] Fixed an issue with continuous attack detection by the specific monsters in the Factory (Production Area). [*] Fixed several memory leak issues. [*] Fixed an issue where executing a Charged Strike could get stuck when attempting to block. [*] Fixed stuttering issues with some visual effects. [*] Fixed some English localization errors. [*] Updated the credit roll to include the names of crowdfunding participants. [*] Corrected errors in the credit roll. [*] Fixed the issue where music and sound effects could disappear when opening the menu during the escape from Tianhuo Research Institute. [*] Fixed an issue where some traps did not deal damage. [*] Fixed missing sound effects. [*] Fixed an issue where Skull Kick could cause the boss phase transition animation to be skipped. [*] Fixed an issue where some items in Factory (Underground) were missing and could not be collected. [*] Fixed an issue where some text in Goumang's Soulscape disappeared too quickly. [*] Fixed an issue where players respawned at incorrect points after taking damage from specific traps in Factory (Underground), causing continuous damage to the player. [*] Fixed an issue where some platforms in Lady Ethereal's Soulscape would not appear as expected. [*] Fixed an issue where the game could freeze if the jade menu was quickly accessed right after resting at a Root Node. [*] Fixed an issue where the Root Node in Apeman Facility (Monitoring) could not be accessed if missed (it can now be freely accessed via Teleport). [/list]