2.1.1: Hotfix

Hero's Hour

A fast turn-based strategy RPG with real-time combat. Develop your cities and armies, level up your heroes to gain new, powerful spells and skills, and explore the wonders and dangers of the procedurally generated maps as you aim to conquer your enemies before they do the same to you.

[h2]CHANGES[/h2] - Anth of Thorn has had their real skill tree restored (by mistake, most of it was replaced by Dani the Free's tree for release) - Putting the game into windowed mode at the monitors max resolution now removes 75 vertical pixels instead of 40 - Names of Delirium heroes are now drawn at a smaller scale in the lexicon - Unique buildings in lexicon are now drawn differently - Modded faction lexicon descriptions now work like canon faction lexicon descriptions - Modded factions no longer display their missing town screen or buildings in the lexicon - Realigned the resources in the top left resource bar - Loading an old map now alerts the user that it's being converted to a newer version of the map [h2]AVATAR SPECIFIC FIXES[/h2] - Avatars now transfer spells, stat buffs and skills learnt via Guild of Mages etc to the hero correctly - This should also work with other town-based buffs such as Sky Pillar, Hostler, etc. - Units gained via Treasure Chests, Wishes or Ruins no longer transfer from avatar to hero - Spells gained via Beacons now transfer to the hero - Interacting with the docks now works correctly with Avatars [h2]BUG FIXES[/h2] - Fixed a bug causing a crash when trying to sell an artifact and playing a non-English version of the game - Fixed a bug causing faction mods to change what units were created from Allure and other canon units - Fixing a bug making the displayed cost of upgrading a unit different when in town garrison compared to on visiting hero - Fixing the display cost and actual cost of upgrading units being slightly different because of rounding differences when upgrading many cheap units - Fixing tooltips of town buildings displaying when your mouse is hovering over UI buttons just beneath them - Fixing a bug that could happen when several caravans moved across the map at once - Fixing a bug that would crash the game when hovering over the "sell artifact" button without an artifact in English - Fixed a bug with Decay faction backwards compatibility - Fixed a bug with mercenary hall backwards compatibility - Reduced / fixed a bug that led to save corruption