1.5.0 Shop patch

[h1]Hello![/h1] Hope you are doing fine. Here is a fresh patch for you! [h2]Shop and Coins[/h2] [img]{STEAM_CLAN_IMAGE}/44033425/aa9675b9c0ceb0b9b655a074fe67ef926b1905e3.png[/img] Added coins that can drop after either destroying vases or defeating monsters. Coins are persistent between rounds, and can only be spent at the start of a round in the new shop. You can buy strength, mushlings and health, so you have to be smart what to spend them on! [h2]New enemy[/h2] [h3]Buff pot[/h3] [img]{STEAM_CLAN_IMAGE}/44033425/d75c3045919a21f1cf65cf5b4ea710dafdcc9460.png[/img] A slightly stronger pot that can spawn on higher ascensions, to make up to the fact that you now earn gold in vases. [h2]Balance updates[/h2] [h3]Mimic[/h3] Cooldown 3 -> 4 Attack 3 -> 2 It's just too punishing if you battle with it early in a run, so I nerfed it across the board - Increased the boss health slightly on higher ascensions [h2]Small changes[/h2] - Added a "dizzy indicator" when hitting enemies to tell you that they won't attack next turn - Added bullet trails for board bullets - Updated UI for holding a key - Start showing the board UI on the starting floor - Destroy all spawned monsters on round won - Fix bug with bestiary not updating correctly [i]/ Sebastian[/i]