1.1.1 Update Patch Notes

Hi! Another update is out with some more general fixes and tweaks. [list] [*] Fixed an issue where the BeetleBud was unable to damage a specific boss [*] Further adjusted the BeetleBud’s attack range [*] Stopped the BeetleBud from colliding with enemies, which would sometimes result in it pushing enemies directly into the player, among other unwanted interactions [*] Fixed “Open Map” not being listed in the control remapping menu [*] Moved an enemy that was too close to a shortcut exit, resulting in players bumping into it and taking damage as soon as they entered a level [*] Fixed a weird double sprite glitch affecting the Dreamreader [*] Fixed footstep sounds in a late game city [*] Fixed an environmental art issue in one Meadow level [/list]