Hi! Another update is out with some more general fixes and tweaks.
[list]
[*] Fixed an issue where the BeetleBud was unable to damage a specific boss
[*] Further adjusted the BeetleBud’s attack range
[*] Stopped the BeetleBud from colliding with enemies, which would sometimes result in it pushing enemies directly into the player, among other unwanted interactions
[*] Fixed “Open Map” not being listed in the control remapping menu
[*] Moved an enemy that was too close to a shortcut exit, resulting in players bumping into it and taking damage as soon as they entered a level
[*] Fixed a weird double sprite glitch affecting the Dreamreader
[*] Fixed footstep sounds in a late game city
[*] Fixed an environmental art issue in one Meadow level
[/list]