In this arcade space shooter, combine weapons and equipment to create the perfect loadouts. Battle an enemy fleet as diverse as your own arsenal, dodging cruise missiles, phasing through lasers, and ramming targets as you fight to reclaim the sector!
Sector Assault has been updated with balance changes made for a planned mobile release.
[h3]General[/h3]
- Waves trimmed for improved pacing in Set 3 (Waves 21 to 30).
- Powerups: Drop chance increases with each kill, resetting when a powerup is dropped.
- Physics updated to make collisions feel more impactful, especially while Storm Cloak is active.
- Supporter leaderboard removed due to privacy concerns.
- Asteroids: Small health pickup drop chance increased by 5%.
- Mining laser: Damage increased (based on asteroid size).
- Options: Slider added for camera distance.
- Support added for 16:10 screens.
[h3]Abilities[/h3]
- Energy regen per second increased from 18 to 19. Small energy pickup value increased from 10 to 12.
- Unlock points are earned slightly faster.
- Storm Cloak: Bolt energy cost increased from 2 to 3 per Shuriken per second.
- EMP: Duration increased from 5 to 5.5 seconds.
- Teleport: Energy cost decreased from 13 to 12.
[h3]Enemies[/h3]
- Shuriken: Acceleration decreased from 6 to 4.2.
- Marauder: Post-fire delay increased from 0.75 to 0.8 seconds.
- Vanguard: Acceleration decreased from 4.65 to 4.3.
- Vanguard: Shields decreased from 200 to 150. Shield wall chance decreased from 14% to 9.2%.
- Vanguard: Damage decreased from 14 to 12. Projectile count increased from 6 to 7.
- Goliath: Health decreased from 300 to 250. Supercharged health bonus decreased from 75 to 50.
- Phase Missile: Hitbox size decreased.
- Warp Beacon: Health decreased from 425 to 400. Summoning made consistent across all Wave Sets.
- Warp Beacon: Summoning is more frequent, but takes longer to complete. Summon chances adjusted.