1.02 minor tweaks and fixes

Boundless Paths

An Exploration Tower-Defense Roguelite that lets you control the evolving map and monster spawns. Find resources, reveal encounters, adapt defenses, and enjoy endless replayability with procedural map/path generation and a quest/prestige system.

Bloodlust spell can no longer target already bloodlusted or destroyed towers. Victory screen ‘Day Reached’ now more appropriately shows day of final fort attack instead of the morning after. (better aligning with some quest requirements that specify a day)