1.0.0.6 Patch Notes

Rabbit and Steel

RABBIT & STEEL is a co-op action roguelike that recreates the essence of high-level MMO raiding in a randomized, simplified, bunny-sized package. Choose your class, gather your rabbit-eared companions and battle your way to the Moonlit Pinnacle!

Small one today, but probably the last of these hotfixes. I'm fairly confident that I've now fixed most of the bugs with desyncing. If you see a 1.0.0.7... that means my confidence was misplaced. In the backend, the way rabbits move forward in their adventure has been refactored slightly. Now, players will be unable to move more than one room ahead of their party members. The host will continuously send messages to party members left behind, telling them to move forward. If for some reason they don't (such as their internet dropping out), then they will be kicked from the lobby after 15 seconds. This should also fix issues where, occasionally, loot and store items would fail to spawn for players that lagged. [b]Be sure to update your game, as you won't be able to play in lobbies with players on a different version.[/b] [h1]1.0.0.6 Patch Notes[/h1] -Fixed issue where players would occasionally desync when moving forward -Fixed issue where players would occasionally not have any store items -Fixed issue where players would occasionally not be able to choose loot -Fixed issue where one of Mav, the Seamstress Frog's single-player patterns was lacking warnings -Fixed a number of typos -Now, the "Proceed" area will be hidden while other people are selecting characters