· Fixed an issue where messengers in the Tower of Diligence didn't appear after loading or after a change
· Fixed an issue where Pupu, under managed state, entered buildings prematurely when recovering mood, causing abnormalities
· Fixed a bug where pausing at certain moments caused all heroes to get stuck
· Fixed an issue where hero identity changes every month resulted in the loss of custom adventure routes
· Fixed an issue where some heroes’ wish adventure routes that earned gold through selling did not work as expected
· Fixed a problem where some heroes' facial expressions did not show when in hot springs
· Fixed an issue where certain areas around the summoning circle could not be used as valid path targets
· Fixed an issue where heroes without initial items showed errors in the identity catalog
· Fixed a bug where repeated items were shown in the selling storylines
· Fixed an issue where heroes did not change their adventure routes when adjusting their adventure styles
· Fixed an issue where fallen heroes were not properly counted towards the monthly soul loss
· Adjusted the equipment attributes for some classes, reducing the possibility of accidental hero deaths in certain situations
· Adjusted the logic for heroes selling items, ensuring they sell all items deemed unnecessary for their adventure routes
· Adjusted the unlock cost for identities unlocked with Goblin Coins
· Optimized the patience cap for heroes at levels 4-5, allowing more time for assignment when heroes wander
· Optimized the text display for quest targets in the adventure route interface