Bug Fixes
· Fixed an issue where buildings couldn't be constructed in the Pupu Den after loading a save
· Fixed an issue where the path to increase maximum health in the combat boost route wasn't working properly
Numerical and Content Adjustments
· The storyline where adventurers sell miscellaneous items to earn gold will no longer consume action points
· Adjusted the objectives, available routes, and essence rewards of certain commissions:
Included commissions: [Trial of Souls], [Power of the Prism], [Interesting Human Stories], [Lazy Soldier], [The Last Supper], [Clues in the Shadows]
· Removed the commission [Recognition of the Forest], and added a new commission [Path of Fireflies]
· Reduced the difficulty of commonly used combat storylines in certain commissions in the Forest and Swamp City areas
· Increased the joy crystal drops for some high-level adventurer identities' wishes
· Added storylines for using [Silver Ore] and [Gold Ore] in the blacksmith to enhance equipment
· Reduced the preference requirements for certain adventurer identities, making it easier for them to achieve park satisfaction
Included: [Guard] levels 1–5, [Peddler] levels 4–5, [Bounty Hunter] level 1, [Exotic Poet] level 1, [Traveling Merchant] level 1, [Savage Warrior] level 1