0.7.4 - Energy network, UI improves, fixes

Oasis Mission: Colony Sim

A Sci-Fi colony and strategy sim with a complex economy, immersive logistics, and a war against the rise of the machines! Build your colony and ensure supplies for your people. Automate industrial ships and create combat groups to defend against waves of enemies.

[img]{STEAM_CLAN_IMAGE}/44721340/8ca1a74718e1dc59d836aeba7969d31428fe532f.png[/img] [h3]Energy Network[/h3] [list] [*] Buildings that generate energy are now connected into a unified energy network. [*] A new building, "Energy Distributor," has been added, featuring a large energy reserve and area of effect. [*] The radius of generators has been significantly reduced. [/list] [h3]Short notifications[/h3] They inform and guide the player about important events. [h3]Ship collisions[/h3] Now ships push each other when crossing paths. [h3]Other changes:[/h3] [list] [*] Added an error message if the game doesn't have access to the save folder; [*] Fixed an issue where unfinished buildings would disappear after loading; [*] Ships now remember a mine if you manually send them there; [*] Added a list with descriptions of abilities in the shipyard; [*] Added information about energy consumption to the module descriptions. [/list]