[0.7.17 Version Content Updates + Patch Note]

Magenta Horizon

Magenta Horizon is a fast-paced 2D action platformer game that is heavily inspired by the Spectacle Fighter genre. Playing as a Reaper of the twisted purgatorial afterlife, push your skills to the limit to destroy the hordes of demons and epic bosses to reach your destination.

[Control] [list] [*] Input buffering (that triggers the animation after the end-lag of melee combo) will be applied to ranged attacks, pull attack and healing bomb. [*] Juggling will knock the enemies back less. It's much easier to do a juggling now. [/list] [Balancing] [list] [*] Decreased the cost of explosive fruit (110 -> 85) [*] Tightened the S rank time limit for 4-2. [*] Increased the enemy count in 1-1 Reaper and increased the S rank score threshold to 24000. [*] All the boss enemies won't give more than 5 seconds of healing time above the Wraith difficulty [/list] [Enemies] [list] [*] Moltillery patterns are upgraded to have even more anti-air attacks. [*] Fungalomp's death explosion will start with a brief hit-stop. [*] Revamped the Horrendous Beast's appearance, patterns, and the boss arena. [*] Patterns are slightly adjusted for a boss in 5-4. His stomp moves will be telegraphed better. [*] Upgraded texture works for Den Mother. [*] On Reaper difficulty, A new Act 3 enemy will appear in 5-3, 6-1, 6-2 and 7-1. [/list] [Graphics] [list] [*] Improved visual effects (including explosions, fires, dusts... etc) [*] The finale cutscenes are completed. [*] Removed the small gaps in the tile sets. [*] Upon the boss K.O, a new K.O sign will appear. [/list]