Magenta Horizon is a fast-paced 2D action platformer game that is heavily inspired by the Spectacle Fighter genre. Playing as a Reaper of the twisted purgatorial afterlife, push your skills to the limit to destroy the hordes of demons and epic bosses to reach your destination.
[Control]
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[*] Input buffering (that triggers the animation after the end-lag of melee combo) will be applied to ranged attacks, pull attack and healing bomb.
[*] Juggling will knock the enemies back less. It's much easier to do a juggling now.
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[Balancing]
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[*] Decreased the cost of explosive fruit (110 -> 85)
[*] Tightened the S rank time limit for 4-2.
[*] Increased the enemy count in 1-1 Reaper and increased the S rank score threshold to 24000.
[*] All the boss enemies won't give more than 5 seconds of healing time above the Wraith difficulty
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[Enemies]
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[*] Moltillery patterns are upgraded to have even more anti-air attacks.
[*] Fungalomp's death explosion will start with a brief hit-stop.
[*] Revamped the Horrendous Beast's appearance, patterns, and the boss arena.
[*] Patterns are slightly adjusted for a boss in 5-4. His stomp moves will be telegraphed better.
[*] Upgraded texture works for Den Mother.
[*] On Reaper difficulty, A new Act 3 enemy will appear in 5-3, 6-1, 6-2 and 7-1.
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[Graphics]
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[*] Improved visual effects (including explosions, fires, dusts... etc)
[*] The finale cutscenes are completed.
[*] Removed the small gaps in the tile sets.
[*] Upon the boss K.O, a new K.O sign will appear.
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