[h2]0.6.582 Version Update:[/h2]
[list]
[*] Fixed an issue where adding a fourth recipe would replace the first recipe.
[*] Optimized the performance of small ingredients in the drink cup when selecting additional small ingredients.
[*] Corrected text errors in the English version of the purchasing interface.
[*] Fine-tuned details.
[/list]
[h2]In addition to the above, the following adjustments have been made to the current main branch version:[/h2]
[list]
[*] The difficulty of the "Double Ears Cup" in Chapter 4 has been changed to another difficulty.
[*] Full adjustment of recipes in Chapter 5; increased reputation from soda bottle customers.
[*] Adjusted the order of some demon difficulty levels.
[*] Difficulty adjustment for 5-4: 1 day reduced, difficulty for dual recipe selection changed to another difficulty.
[*] Optimized fruit box logic.
[*] Additional minor detail optimizations.
[/list]
[img]{STEAM_CLAN_IMAGE}/43770998/cfdefcf2c9db06802ad79db913edaa4746d73084.png[/img]
[h2]0.6.6 Version Content (Switch to text_0.6.x version required):[/h2]
[list]
[*] Adjusted the chapter selection interface (Chapter 6 entry is currently not open).
[*] Fixed an issue where using the beaver in-game caused a slowdown when returning home.
[*] Bears can now throw the fruit boxes.
[*] Fixed the issue where recipe names did not change when switching languages.
[*] Soda machines and bubble machines are now available for commercial upgrades.
[*] Fixed an issue where the cash register menu could not be clicked after viewing the menu.
[/list]
[h2]Chapter 6 Update (Currently not available):[/h2]
[list]
[*] The beaver’s "Rubbing Hands" now boosts the "Violent Beating" drink speed.
[*] The "Violent Beating" drink speed is now influenced by the penalty "Clumsy Hands+" card "High Pressure Brainwash+" and the daily event "Hand Speed".
[*] Fixed the issue where the quantity of the pitting machine would be displayed incorrectly the next day.
[*] Fixed the issue where an empty fruit box could not be reloaded with new fruit after placing it on the fruit rack, causing the next day’s load issue.
[*] Layout and difficulty adjustments for levels.
[/list]
[img]{STEAM_CLAN_IMAGE}/43770998/77a9318fc6ff8244dce7bc162a962d62e7dabda3.png[/img]