1.Optimized an issue where gold coins could get stuck in side channels, leading to a decrease in game frame rate.
2.Fixed an issue where some cards were not unlocking correctly.
3.Fixed an issue where the Hunter's +5 gold bonus to adjacent Beast cards was not applying correctly.
4.Due to some cards having excessively strong scaling that could cause players' computers to freeze, their values have been adjusted. Correspondingly, we have buffed some cards that were still underpowered:
【Farmer】
When adjacent to Farmland, Farmland's gold output +5 -> +8
【Swordsman】
Gold +10 -> +15
【Wolf】
Gold +3 -> +8
【Dog】
Gold +3 -> +8
【Artisan】
Each time cleared, Artisan's gold output permanently +5 -> +2
【Brotherhood】
Each time cleared, gold output permanently +10 -> +5
【Noble's Knowledge】
Clearing all Ores on the field: permanently +3 -> +1 gold per clear; Clearing adjacent Gems: each clear permanently +10 -> +5 to its own gold output.